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Much prefer BF4/1 gun mechanics, sue me.
- 4 years ago@Trokey66 really? BF4 an BF1 puts an artificial skill cap on the game because even the most refined accurate player is subjected to RNG in where their bullets actually go vs where they're aiming.
It's both frustrating and extremely unrealistic, I don't why anyone would want to go back to that.- 4 years ago@Neovisi0n Skill cap?
Is trigger control not a 'skill'?
Is mitigating spread mechanics not a 'skill'?
If not, why are they less of a 'skill' than pulling down slightly on a stick, an action that is arguably easier with a mouse?- 4 years ago
@Trokey66RNG inherently introduces a skill cap because its random ie. not controllable... There is absolutely no reason your bullets should not land on your reticle. I'm not saying guns should not have recoil, that would be stupid, but the gun its self should introduce that inaccuracy, not an RNG mechanic that makes your bullets not land on the point that you're aiming at...
if im aiming at a target and I have perfect recoil control so that my reticle stays on the exact same point the entire time im shooting, there is no reasonable reason that my bullets should be spread out in a random circle. period.Its annoying and is not based in reality.
I also don't know why you think removing the RNG removes the need for trigger control...
Also, mitigating spread mechanics is still there, its just based on actual weapon recoil instead of RNG
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