Forum Discussion
@Fringerunner wrote:
The point was those that preferred when battlefield was fine with it's own identity and added new game modes and experiments as DLC rather than try to copy what made other games successful and throw that into the core game at launch, a trend which arguably started with 4.
@Fringerunner This is a hugely important part IMO. Most of the pushback from core players is due to Battlefield ignoring its own history and identity to chase trends as the entire main game instead of experimenting with a small side diversion. We've generally been fine small experiments to add more players as long as the core experience remained "Battlefield" since we could ignore the side diversion. Friends of mine use to talk about DICE shaking up the etchasketch and starting over each time instead of building on long term success after Battlefield 4 when they started making the Battlefront games. 2042 seems to be a far more extreme version of that Post Battlefront thought process.
I still think that DICE should make Class based presets for the core 2042 game play experience to run side by side with the Specialist versions in All Out Warfare. Not only would they solve problems by appeasing both sets of players (and by extension garner good will after BF5) they can get empirical data on exactly what the players want by watching server population numbers.
@ragnarok013 Yep, i agree, though i think that's why we have portal to begin with.,
The repeat use of that wholescale change process and results not meeting expectations over multiple games and this time someone went "hold on a minute, let's have a plan B this time".
Granted, you know my thoughts on initial advertising vs where the internal push seemed to be going, so either their marketing team is schizophrenic/extremely cynical or there's been a lot of disagreements behind closed doors about exactly that thought process and where 2042 should be going vs future success.
I've speculated wildly about this being studio vs studio vs publisher, but i doubt that'll ever be discussed in public and it really doesn't matter much at this point.
As i said before, now portal seems less a love letter and more a failsafe, and I'm guessing exactly that data you're talking about is going to be measured with core vs portal.
(and yes, your solution would make it seem a lot less forced in that regard, shame it doesn't look like that idea was taken to heart)
And @Trokey66 , i was basically going to post something about quake/doom/UT and people expecting TDM as a feature back when it all started and it's remained solely due to habit but Ragnarok ninja'd in before me!