Forum Discussion
PVE in solo/coop aint going to award anywhere near what you can get in the Portal servers even with full xp and progress.
The issue for Dice/EA is that the PvP players always complain whenever someone is allowed to unlock MP weapons and/or features while playing in SP/Bot/PvE modes. Whoever lost sight of this and signed off on the idea of shared XP is likely long gone by now at Dice. They instead should have done it the same way that COD Ghosts does it.
Since that is the mindset of PvP players and those same players are this title's number 1 market, it stands to reason that you might have better luck asking for a solution that won't * off the PvP'ers... instead of going on endlessly about what has gone ignored for an entire year now, I think the best solution for EVERYONE, is what I've previously suggested.
Start a new thread asking Dice to begin separating the "Unlocks" game so that whatever full xp/ribbons/missions you earn in Solo/Coop/PvE stays locked to those modes and cannot be shared or transferred to whatever you earn in the competitive modes. This will * no one off since the reward systems would be separated and both types of players will each be able to play exactly how they like.
I think that not only would the PvE players really enjoy this since it would mean being able to play the same missions/ribbons and full xp, etc...but I also think that you'd get more PvP support for this idea as well since they'll easily understand that it won't allow you to transfer what they feel is "easy earns" into their competitive arena.
If both types of players support this then the only thing getting in the way is Dice wanting to implement it.
- 3 years ago
@BigShotttPVP players already have a way to acquire mass amounts of xp and progression (see past posts). The EMP servers in Portal allow players to reach crazy amounts of xp in just a single match, also T1 certain gadgets, vehicles and specialists in next to no time. The servers are full xp.
The progression and xp differences was out the window a long time ago, and its even worse now with these Portal xp boost servers. Solo/coop xp is nothing compared to what you can gain in these.
So the whole PVP vs PVE players argument is totally void of anything reasonable, when PVP players can gain mass amounts of xp and progression in just a couple hours (and I mean a lot, I seen one screenshot showing 173K from one or two matches in these Portal XP Boost servers).Solo/coop should just not be restricted in any way. There is no reason for it to be restricted when PVP players very easily can surpass anything that can be gained from solo/coop, and in a lot less time.
- BigShottt3 years agoSeasoned Ace
@Spinner1981Your ideology that you've described is not going to solve the real issue at hand with all of this. Two wrongs do not make a right, after all.
Now, with the real solution I've brought up...the exact situation you've presented would go away completely and instantly. There would be no such thing as farming anymore as the solution completely negates the need for it since there would be no more shared rewards.
This is the very best thing to do, IMO. It makes the most sense and we already know that it is easily do-able.- 3 years ago@BigShottt no because there are players that like to play both PVE and PVP. They should not separate it. It should be as was supposed to be.