Forum Discussion

ForumUser's avatar
2 years ago

Q: CM: What is the correct and effective way to report cheaters?

I have a concrete question, mainly directed at our community managers, but if someone else can answer it, I am fine with that as well.


Since EasyAnticheat was replaced with EA Anticheat we see an influx of cheaters. Some very blatant, most more or less not immediately obvious. When playing we run across some of those in the past and after confirming that they are indeed cheating I reported them. I did so in two ways:

1) in game using the scoreboard, view profile, report. I even wrote the stats that provide proof that the player is cheating

2) after the match I filed another report using the EA App, add friend, search for the profile, select report / cheating, wrote some text and even pasted the link to the battlefieldtracker.com stats page of said cheaters. I even told them where to look to make it very easy to verify that those players are indeed cheating.


I did this in December of last year and because I found that they were still playing in January I filed new reports using method 2 again. This was now 2 weeks ago and today I found that those cheaters are still actively playing the game.


This leaves me with 2 possible conclusions:

A) Neither 1) nor 2) is the correct way and I would needed another approach.

or

B) EA/Dice do not care and even very obvious cheaters reported several times with proof are not getting banned.


Hoping that B) is true, what is the method to use to report cheaters?


PS: I can provide player names and proof here, but I will refrain from posting those until directly requested by any CM

26 Replies

  • @sk1lld

    No, I usually send the report to their profile in battlefieldtracker.com, most often pointing out the impossible stats. Lately there seems to be a cheat available that is able to turn hits into headshots. That is what most cheaters seem to use. You can spot those easily. Those are players that are using normal ARs, having an abysmal accuracy (most likely because they are bad players) of say 15% or sometimes even lower and a HS% of 50% or more. If they use a weapon with which they have > say 200 kills, then this is statistically impossible to achieve.

    They are so easy to detect by me as a player and also from the stats that it boggles everyone's mind why no script on the side of Dice is able to do the math and auto-ban those players.

    Today we had a wallhacker and without a spectator mode it is basically impossible to prove this kind of cheat. We have TeamSpeak and a my clan mates where watching the guy, reporting how he was tracking my movements perfectly through containers, not just looking at the sound of my footsteps (which is what I am doing when tracking 'invisible' enemies and what works pretty well in BF2042). I reported this cheater as well, but I don't expect Dice to ban them as this would require more work on their part.

    What I DO expect is to perma-ban cheaters having the stats I mentioned before. There is no doubt that they are cheating, they could be easily detected automatically (as I had written: even the absolutely worst of my students would be able to hack a script that does that automatically within basically no time -- I would not even give such a 'task' as a homework assignment as this would be too easy -- and I honestly cannot think of ANY reason why this is not implemented unless Dice does not want to ban cheaters for whatever reason).
  • @sk1lld

    Strange, I wrote a long reply that was deleted by a CM without any edit or telling me the reason why. I did NOT name any names, I was writing in the most polite way I could (which was actually rather calm, given the inaction on Dices part).

    I even gave an stat you can check out to see if someone is cheating. Not sure if you can't even give those basic information.

    Really baffling to me. Maybe I can get a PM on what was wrong with that post, CM?
  • @sk1lld I did that when reporting Redacted wall glitch abusers, which was easy as I clipped those for evidence and the clips had timestamps
  • ForumUser's avatar
    ForumUser
    2 years ago
    @RanzigeRidder2

    For those kind of things I would argue against an action against those players except they do it on purpose for the whole round.

    I was 'exploiting' this specific bug myself once as I spawned at a beacon a random player in our squad had placed and found myself out of bounds (and had a hard time finding back in, which I managed in the end IIRC). If they would ban me because of a bug in the map geometry, then this would make me rather angry I guess. But you could have very easily captured me stumbling around behind behind the wall and most likely emerging behind enemy lines.
  • RanzigeRidder2's avatar
    RanzigeRidder2
    Legend
    2 years ago
    @ForumUser I reported 2 players like this, and these people knew exactly what they were doing! I even got killed from inside the wall! To me that’s clearly exploiting a glitch which is unfair. I would not expect a ban but at least a warning or short suspension.

    I’ve been there myself, spawning out of bounds on a teammates beacon. I was disoriented and did not find a way back into the map. I ended up beneath A and found out you could capture the objective from there. That’s when I hit redeploy. After that it did not happen again, but if it would I would have reported the squadmate who placed the beacon in the glitched location.

    At the moment I reported those 2 individuals, the wall hack was so widespread and gamebreaking that almost everybody knew about it so most cases were deliberate. Yet still I only reported 2 people that were obviously abusing it, but I’ve seen many more.

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