Forum Discussion
@PsubondIf I'm flying low in the stealth helis and not moving around a lot, the railgun does a LOT of damage and then I'm in trouble as my stealth turns off and if I have already flared, I'm usually dead on a open map. I've learned to go underwater for a second or two and do front-over loops to avoid the missile locks, you got to get creative once you lose stealth as it has paper thin skin and is worthless without stealth ability.
Basically the railgun damage sets me up to get taken out by a missile after I lose stealth, so a great assist weapon. I probably had 500 assists getting 1200 kills with the railgun, mostly on MAV and the air transports.
Note I don't fly like most stealth guys, I go full speed close to the ground almost 100% of the time, so it is harder to get shot as the speed and maneuverability of the stealth heli is kind of over the top and not realistic to be honest. Yet I see many stealth helis "hovering" and waiting to get taken out in less than two seconds...
I T1ed the Railgun and I did take out a few night birds, a few jets, and a bunch of stealth helis. When you are flying, you can see the railgun tracers so beware as the stealth can drop bombs on your location if you keep shooting, even from 500-600 meters if you are camping too long. I found the best way to take out air vehicles with the railgun is medium distance, 4.5x scope so no scope glint, unload 20 shots and it takes another 5 from full health on the heavy condors, much less on night bird, etc. 6x scope from long distance works great but you have to lead the jet a few feet as your shooting around 800 to 1000 meter at that point and the gun isn't 100% instant at that range...but the railgun melts the jets quick...
With ground vehicles, I avoided the tanks unless they had only 60% or less health as they can heal faster than the railgun can damage. Again use 4.5x scope on jeeps and smaller vehicles, and they have no idea where the shots are coming from versus the air vehicles that show tracers.
The railgun is the "great equalizer". I think it takes about 600 kills before a gamer can really cement their opinion on the weapon. I hope Dice leave it alone as it has limited attachments, a limited 6x scope that scope glints and has fat crosshairs so hard to see targets past 350 meters, the shot delay is extreme so it is one of the most difficult weapons to snipe moving targets yet it takes out campers instantly up to 450 meters. It pesters all vehicles up to around 900 meters, and stops them from camping constantly. Full auto kind of sucks but burst is instant kill if all three shots hit at close to medium range but you HAVE to shoot first or you're dead while holding down the trigger. If they have armor burst kills only on headshot so they have to be somewhat clueless to not kill you instantly as seconds shots take too long close to mid range. A difficult, challenging, and fun weapon for Season 3...