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8 Replies
clearly add duo infantry vehicle, in previous battlefield there was a lot of quad and jetski, duo infantry vehicle is missing a lot in this game , just let us call in quad, or bike in futur update... i don't understand why did you show us the quad on trailer and in game its literally impossible to find one even in conquest.. Just add duo infantry vehicle in call in and that's it ^^
- @MrRonski16 Or motorcycles or something? It would be nice to have something that just made it easier for individuals to move around.
1000 times yes. I've been saying this since release. Quads are so rare across these maps. There is no reason they shouldn't be readily available at most if not all capture points and especially at home base.
- MoeGunnzz2194 years agoSeasoned Adventurer@MrRonski16 I agree. that sounds like a great idea
>Which maps presently provide a poor opening experience because of the location of the Base Spawn?
The premise of this question is flawed. It presumes the solution to the Traversal problem is the location of the Base Spawn and limits the other possible solutions. Instead, you should simply be asking, "How do we solve the Traversal problem?" @MrRonski16 is offering a solution that arguably isn't about the design of the map itself, but instead is an update to the functionality of the game. It takes too long to walk to the action, give people the option to ride a vehicle to the action. "If the mountain will not come to Muhammad, then Muhammad must go to the mountain." Don't move the "mountain"; just give Muhammad a quad bike.
Or what about making it easier to call for a ride or for people in vehicles to know you need a ride? It's so frustrating to see a vehicle with only the driver go by a bunch of players who need rides.
Or allow you to pick which Squad you want to be in so you can spawn into an area that you want to be in instead of having to run?
Or add more quad bikes or other passenger vehicles around the maps?
Or any of a number of possible features that don't have anything about the shape or layout of the map and would be easier to implement and still addresses the issue of having to run huge distances.
- @MrRonski16 Yes. Quads, dirt bikes, jet skiis, hover bikes, etc. Also, add more drone options through the plus menu. Eod bots that can build fob's with weapons, automated vehicle hunter ranger bots that are like mobile anti-tank mines, etc.
This is huge for me. It both helps address the walking simulator, and helps with balancing vehicles since these aren't invincible hovercraft that will kill your entire squad and be gone before anyone gets a lock on them like it was before. That and add more civilian vehicles we can steal all over the map.
- @MrRonski16 No, that would look horrible lol
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