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Re: Can We Sort the Balancing?

Every round I have played tonight has had my team performing well under or barely scraping by on ticket bleed. I stole the enemy Condor and proceeded to pilot it around their attacking points. My gunner, as always, can't hit a single thing (and they also don't leave the position at all). I'm shot at constantly. Six Lis rockets at a time coming at me. M5 rockets, Rao hacks, vehicle MG fire. Sniper fire. Constant. I tell the gunner to leave the position because he's not hitting any of the easy targets. So he bails out, the next guy moves to the gunner position, and right before a target decides to bail out as well. So I switch to gunner to fire. Previous gunner spawns into the pilot seat and makes no attempt to get out or pull up. Just rides the thing into the deck and I have to bail. 

Enemy vehicles constantly hitting us and not a single anti-vehicle player in sight to deal with them. No rockets, no mines, no C5. Earlier I got hit by one rocket, one C5 and then hit a mine within two seconds, because the three enemies I came across all had different bits of kit. Its this constant imbalance in team performance that makes winning feel like a grinding chore. Barely been revived because medics are not there or completely clueless. Tanks are parking up among infantry and nobody does anything. 

1 Reply

  • flcrm's avatar
    flcrm
    Rising Veteran
    3 years ago

    And now with class system they put an individual player in complete dependence on such random idiots.

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