💔 The Fatal Disappointment of Battlefield 2042: A Game That Was Abandoned.
It is with a frustration bordering on indignation that I write about Battlefield 2042. More than a broken game, it has become proof that DICE changed everything we loved and, worse, lost focus on the product it sold to fans.
• Gigantic and Empty Maps: They forced a scale of 128 players to fill the space, but what they achieved are long walks, punishing infantry gameplay, and the feeling that the map is only there to be used by vehicles.
• The Technical Breakdown: the bugs persist. It is not uncommon for the game to completely freeze and close on its own in the middle of the action, frustrating the player and breaking tradition.
But the hardest blow is the feeling of abandonment. Instead of returning and improving the flawed foundation of 2042, we had the clear feeling that the team quickly shifted focus to the development of the next title — the so-called “Battlefield 6”. The consumer of 2042 was left with a finished game. It's a betrayal of trust: we bought a product hoping to see it evolve, but it seems it was just a stepping stone for the next big project.