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Re: Does anyone actually think the railgun tank is fair?

@AOD_CapStar362

https://www.youtube.com/watch?v=QBt2Oh1D_90

Like this one? Also you realize that from up map is pretty vibrant and we can't really look around like infantry moves.

You understand how explosives work overall? I mean if i pull tow at full hp intantry, it doesn't kill it. Why should this tank have exception of "real life"?

14 Replies

  • AOD_CapStar362's avatar
    AOD_CapStar362
    Seasoned Ace
    3 years ago
    @Man_iLoveFishing look, plain and simple, its a rail gun.

    can be easily overwhelmed since it only has a crew of 2, rather than 4. has its advantages and disadvantages.

    And this is DICE we are talking about.
  • DigitalHype's avatar
    DigitalHype
    Seasoned Ace
    3 years ago

    Yes. I do. Nearly invincible jets/stealth pilots are just grumpy because they sometimes get shot by the TOR. They want total dominance and no balance of power. Very little sympathy. And with the upcoming removal of AA and Recoiless from almost all players (especially AA taken away from Rao), I'm even happier TOR tank exists.

    And please stop linking snap edit videos of TOR making a bunch of kills. I can show the same videos of Heli making tons of kills. Does that mean we should get rid of those too? Anyone playing the TOR and taking those spawnkill 500m+ shot attempts will know there is a ton of times you miss too. Unless the pilot is braindead, it's a lucky shot at those ranges.

    The only conceit I might have is some damage fall off at very long range.

  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    3 years ago
    @Psubond Well, its not far from it. And if you watch in slowmo version of my video, you can actually see projectile is a bit late.
  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    3 years ago

    Tbh im tired of this pointless arguement. Enjoy while you can. Probably will be nerfed.

  • spudbug's avatar
    spudbug
    Seasoned Ace
    2 years ago
    @DigitalHype I don't think anything should one shot any aircraft. 90% damage? Sure. If I have literally any other damage then it takes me out. But one hit kills on vehicles should only be for mines or c5.

  • @SpudBug wrote:
    @DigitalHypeI don't think anything should one shot any aircraft. 90% damage? Sure. If I have literally any other damage then it takes me out. But one hit kills on vehicles should only be for mines or c5.

    Disagree.  Those little bug aircraft are nothing but glass.    Theyre small with no real armor.   Theyre so fast and agile.

    Nobody talks about how many misses happen, only the hits.   If youre good at Lis, maybe 30% (im being kind there), hit.  That isnt a reason for a nerf.  Realistically, its probably 15%.

  • AOD_CapStar362's avatar
    AOD_CapStar362
    Seasoned Ace
    2 years ago
    @SpudBug do you have any idea what a tungsten dart the size of your leg would do to even something like the A-10? 1 hit - and you are missing a significant hole in your aircraft.

    now the Condor/Hind? sure, they are much bigger and have their core systems spread out across the airframe, god forbid 2042 would track critical hits like Warthunder or any of the other FPS Games, i put a Tungsten Sabot at Mach 8.5 (typical rail gun velocity is 8200 fps which = M8.5 ) through your engines, cockpit and/or fuel - you are toast. plain and simple.

    but here we are with the OHK argument again, if the TOR is designed for long range vehicle sniping with a immensely superior type of system, one with limited defensive capability to offset being easily overwhelmed, then snipers should not have OHK abilities infantry to infantry.

  • Padding_Ur_Stat's avatar
    Padding_Ur_Stat
    2 years ago

    @AOD_CapStar362 wrote:
    @SpudBugdo you have any idea what a tungsten dart the size of your leg would do to even something like the A-10? 1 hit - and you are missing a significant hole in your aircraft.

    now the Condor/Hind? sure, they are much bigger and have their core systems spread out across the airframe, god forbid 2042 would track critical hits like Warthunder or any of the other FPS Games, i put a Tungsten Sabot at Mach 8.5 (typical rail gun velocity is 8200 fps which = M8.5 ) through your engines, cockpit and/or fuel - you are toast. plain and simple.

    but here we are with the OHK argument again, if the TOR is designed for long range vehicle sniping with a immensely superior type of system, one with limited defensive capability to offset being easily overwhelmed, then snipers should not have OHK abilities infantry to infantry.


    Or throwing knives.   Or crossbows.... Just sayen.   I'm not sure if its hypocrisy, narcissism or frustration, but some of the statements made seem to come from an entitlement perspective

    Just a public service message to people playing this game.  Your mom thinks youre special, we dont.

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