Forum Discussion

Re: EA/DICE respond to backlash

@CantGetRight These expectations are brutal?? You guys said this battlefield would be going back to the roots, and people were willing to pay up to €100 for this. Only to find out you people lied and don’t have a clue what makes a battlefield game great.

You should be ashamed!

17 Replies

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    I have honestly seen this play with BF games enough times to not be in the "angry and betrayed" faction.

    Human emotions of satisfaction or dissatisfaction are created from how much something is bellow or above an individuals expectations.

    I still got the game early because I knew that I would still be able to have fun with my platoon (I would had waited out for discounts if not for them).

    The one thing that is actually displeasing me is how often in this and other games series there is that silence towards the players either by mandate or by choice.

    The only one who seemed to really break the silence to say something useful and informative was Florian who seems to be on an extended holiday at least from twitter (I do not blame anyone from being sick of twitter tbh).

    Two way communication is very important and both the company needs to understand that it owes the customers information of how their purchase is being handled and the customers to not go out of line when they are not pleased with the situation.

    At this point DICE even failed to communicate at what date will their holidays be officially over.

    If they had stated the maximum length of their holidays along with the expected patch changes and expected patch date, people would had been a lot more lenient on them.

  • Twordy's avatar
    Twordy
    Seasoned Ace
    4 years ago

    I have believed that the game cannot get any lower than my expectations about BF2 in 2005. 

    BF2 shipped on launch 12 maps, some of them are also big! Players have even Infantry-focused maps like Strike at Karkand, Mashtuur City, Sharqi Peninsula. Later on, Wake Island was added - another staple of the series. Who doesn't remember the Gulf of Oman and Dragon Valley? BF2042 has only 7 maps that won`t go down well in history books. 

    You may play still Infantry Conquest on every map with 16, 32, 64 slots or any custom slot number determined by the admin so the game felt like Domination mode.

    The Squad Management - another staple of the series was introduced there in 2005.

    Commander Mode is available in BF2.

    3 playable factions look truly believable without cringe-inducing voice lines. Ok... Chinese in-game voice lines are still fun to listen to! MEC also is awesome with constant Bumbula! Professional voice lines, not fake ones.

    7 specializations/classes available instead of 4.

    Over 22 weapons were available on the launch day.

    There is something like an "insanely brutal to implement" scoreboard according to recent dev standards.

    The statistics page is also available.

    Receiving a medal or a badge was meaningful unlike the end screen bombardment nowadays.

    By pressing "N" I could change the map zoom.

    Spotting actually works in BF2 without Doritos or circles over the head. 

    There is VoIP for Squad Members, a separate line between Squad Leader and Commander.

    Squad leaders may ask for a supply drop, vehicle drop, arty drop, give orders, ask Commander for the orders so the game feels more tactical.

    The soundtrack can be called music in contrast to noise in BF2042. Music performed by the orchestra.

    There is something like a map description before entering every single map.

    Even limited destruction is available with bridges, fences, barrels, boxes, and so on.

    There is even something that might be called lore with 4 main factions as USMC, China, MEC, EU, and some minor in Special Forces.

    Bot matches and CO-OP servers are also available.

    On almost every flag there is a vehicle to be taken, a transport for 4 players usually without strange Gatling gun on top.

    The server browser is available. Every server is being run by the community.

    Any server could become as modded with a little knowledge of python with private stats!

    Players could even watch DEMOs from a given round if the function was enabled on the game server.

    The community has had Admin BF2CC tools to run the servers in order to change the map in the rotation, tickets, friendly fire, and so on.

    The team play and game flow are simply amazing in this game on its own.

    Only surprises I reckon? "Legacy Features" are all over the place.

    It`s not like after over the years BF2 is perfect with its radio spam, excessive dolphin diving, nade spam, lack of safe base red line for the enemy team.

    Tell me please where exactly BF2042 has got any advantage except for overstretched maps, newer shaders, higher resolution textures and animations, a higher number of weapon attachments.

    If only BF2 got a reskin with current technology and gunfights similar to BF4 or 3...

    Let`s pretend still that a premium price of 120 bucks is nothing with 2042. In BF2042 only "surprise mechanics" await. The whole stir around the series must lie somewhere exclusively on the side of the player base. Perhaps I have too high expectations and must curb them - You are the experts, tell me, please.

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:

    Two way communication is very important and both the company needs to understand that it owes the customers information of how their purchase is being handled and the customers to not go out of line when they are not pleased with the situation.

    At this point DICE even failed to communicate at what date will their holidays be officially over.

    If they had stated the maximum length of their holidays along with the expected patch changes and expected patch date, people would had been a lot more lenient on them.


    Two way communication is not important.  Opposite.  It really is barking up the the wrong tree.  IT's a mirage.  

    There is no 2 way communication when you have ~1 person on one side and millions on the other side all with different questions and desires.  It's not possible. 

    Also if you've been around the block enough times to not join the hate crowd as you say  then should you also realize they always support BF games for a year to year and half after launch.  Their actions speak louder than their words.  And their actions for supporting their game launch  have an excellent record and is essentially 100%.  

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1 wrote:

    @UP_Hawxxeye wrote:

    Two way communication is very important and both the company needs to understand that it owes the customers information of how their purchase is being handled and the customers to not go out of line when they are not pleased with the situation.

    At this point DICE even failed to communicate at what date will their holidays be officially over.

    If they had stated the maximum length of their holidays along with the expected patch changes and expected patch date, people would had been a lot more lenient on them.


    Two way communication is not important.  Opposite.  It really is barking up the the wrong tree.  IT's a mirage.  

    There is no 2 way communication when you have ~1 person on one side and millions on the other side all with different questions and desires.  It's not possible. 

    Also if you've been around the block enough times to not join the hate crowd as you say  then should you also realize they always support BF games for a year to year and half after launch.  Their actions speak louder than their words.  And their actions for supporting their game launch  have an excellent record and is essentially 100%.  


    @babypants1
    Battlefield V was abandoned in an incomplete state + has outstanding gameplay bugs and thus it broke the 100% record.

    They have shown that they will drop game support early if they want.

    Sure, it is not like we can have the devs have a long chat with every player,  but they can at least be part of a constructive discussion.

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:
    @babypants1
    Battlefield V was abandoned in an incomplete state and thus it broke the 100% record.

    No.  It got a good year and a half of support.  IT got plenty of maps after launch and guns and other content  along with improvements and fixes.  

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1The bombs reload bug was introduced within 1 month within the game and is outstanding.
    That K something rifle still has bugged scope and misaligned sights.

    the type 2A SMG was left at a state that it makes almost all the other SMGs obsolete.

    BF3, BF4 and BF1 had longer support and more content. (for example BF1 got 29 maps vs BFV's 19)

    I hope that BFV proves the exception instead of the new rule in a new BF era of "live services" and "chasing trends"

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:
    @babypants1The bombs reload bug was introduced within 1 month within the game and is outstanding.
    That K something rifle still has bugged scope and misaligned sights.

    BF3, BF4 and BF1 had longer support and more content.

    lol.  The point was all BF games get a good 18 months of support. Anyone that  knows enough to know the hate brigade always pops in full force after a new BF game launches should also know the same thing applies to  ~18 months of  post-launch support.

    And, completely contrary to your retort, BFV got plenty of maps and weapons and content and improvements for ~18 months post launch. 

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1As I mentioned in my previous post, the previous games got more than that.

    "Plenty" is  subjective and relative.

    I am on 223 hours on BF2042 and still going strong. I just do not want to see another early drop because of not enough MTX revenue.

    Every BF game deserves a BF4 level of post launch support.

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:
    @babypants1As I mentioned in my previous post, the previous games got more than that.

    yep and I said that's besides the point.  It still got ~10 maps, lots of weapons and vehicles, lots of bug fixes, lots of improvemnts and for a good ~18 months.  

    Thus completely contary to what you stated it doesn't break the 100% record of DICE support providing ample post-launch. support for their BF games for a good ~18 months. 

    IN case you don't realize, every BF game still has bugs and issues after support stops.  

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1does that include bugged weapons and bugged vehicles?

    I cannot remember a BF game prior to V where I left it thinking "that gun still does not shoot straight" or "this vehicle still cannot regain all its missing ammo properly"

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:
    @babypants1does that include bugged weapons and bugged vehicles?

    for a guy that can see the big picture when it comes to the new BF game hate cycle, you sure are having a hard time seeing the big picture when it comes to commiserate ~18 month support cycle.  

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1
    That still does not address the drop in the quantity (29 vs 19 maps for example). One does not have to be part of a hate brigade to tell the difference.
    If you are happy with less content in about the same (or smaller) number of months then good for you.

  • babypants1's avatar
    babypants1
    4 years ago

    @UP_Hawxxeye wrote:
    @babypants1
    That still does not address the drop in the quantity (29 vs 19 maps for example).
    If you are happy with less content in about the same (or smaller) number of months then good for you.

    that's because it is besides the point.  NOt arguing which game got the most support on my spreadsheet.  Which game got the least support.  And where does the post launch support of every other BF game rank in between those on my spreadsheet.  They all got a good chunk of support.  If it helps you cope, then use BFV as the baseline for this support.  

    I'm  saying for a guy that can see the big picture with the hate cycle, you sure are having a difficult time seeing the big picture with the ~18 month post launch support cycle. 

    DICE has  a great track record of supporting every one of their BF games post launch.  Thus not only is 2 way communication rather impossible because int his case it's ~1 person on one side and millions on the other side.  But hardly needed as reassurance as their track record speaks for itself and is louder than words. 

  • VBALL_MVP's avatar
    VBALL_MVP
    4 years ago

    Every previous BF title still has at least one major bug that has never been patched.  They all have had issues, they all have had fixes too.  In terms of support, 12 months of support is plenty and DICE has gone beyond that with many of the previous versions.  To be able to get patches and new content for one year is pretty darn good if you ask me, heck back in the day you bought a game you played it, you beat it, and that was it.....you didn't get free content after you purchased your game.

  • VBALL_MVP's avatar
    VBALL_MVP
    4 years ago

    @emerson1975  you're right, but it also depended on the game, there were plenty of Nintendo games that had a bug in it that would make you reset the game.

    Any LJN game for the NES was a train wreck, and many of the 3rd party atari games were bug ridden.  

    I also though think that back in those days many games were "unique" and didn't have to compete with other developers so they could take their time.  For example, what was Mario Bros competition?  Nothing, so they could take their time to get it done knowing that they didn't have to compete with another similar title.  It also helped that Nintendo had very very strict guidelines in how a game needed to be designed and how it needed to perform before it got out (reaction to make sure Nintendo never put out the garbage that Atari was pushing out).

  • UP_Hawxxeye's avatar
    UP_Hawxxeye
    Legend
    4 years ago

    @babypants1 wrote:

    @UP_Hawxxeye wrote:
    @babypants1
    That still does not address the drop in the quantity (29 vs 19 maps for example).
    If you are happy with less content in about the same (or smaller) number of months then good for you.

    that's because it is besides the point.  NOt arguing which game got the most support on my spreadsheet.  Which game got the least support.  And where does the post launch support of every other BF game rank in between those on my spreadsheet.  They all got a good chunk of support.  If it helps you cope, then use BFV as the baseline for this support.  

    I'm  saying for a guy that can see the big picture with the hate cycle, you sure are having a difficult time seeing the big picture with the ~18 month post launch support cycle. 

    DICE has  a great track record of supporting every one of their BF games post launch.  Thus not only is 2 way communication rather impossible because int his case it's ~1 person on one side and millions on the other side.  But hardly needed as reassurance as their track record speaks for itself and is louder than words. 


    BFV was the US Afghanistan retreat of game supports.
    Since you love repeating that 18 month count, allow me to point that that it was 18 months between the end of last named content patch of BFV and the release of BF2042. A gap as long or longer than the new content support of BFV.
    In comparison between the announcement of the end of support in BF4 and BF1 there were 7 months and the entire support period lasted 28 months.
    Meanwhile BF1 kept getting new content for 16 months with a 9 month gap between BF1 and BFV.

    If I still cannot get the point across about how BFV was abandoned early compared to the gap between games then I give up at trying to explain that.

    All this is unrelated with the hate cycle of unfinished BF games that get finished (or closer to finished in the case of BFV) down the line.

    Sure, in isolation BFV can be considered fine in not for the greater legacy of the things that came before it.

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