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And some more info from EA
EA: "We've been playing the (next #Battlefield) game nearly daily for well over a year."
The #Battlefield teams have prioritized what they call their "green initiative" which means they're focused on software stability and the game is ALWAYS playable for playtesting.
They're already testing with players and they plan to introduce a new LARGE SCALE, community driven testing "early next year" 👀
This will give the teams more feedback on "gameplay, performance and fun factor."
- OskooI_00711 months agoSeasoned Ace
I'm glad DICE is play testing with actual players. I remember the general manager of 2042 saying they play tested with bots, which is a bad idea.
I'm pleasantly surprised that specialists won't be in Battlefield 7. I thought for sure EA would shoehorn them in to sell microtransaction cosmetics.
I'm looking forward to the return of ship to ship combat and dense well designed map! The maps make or break a game. Only releasing one new map every 3 months causes the game to become stale real quick. We need 3 or 4 new maps every season.
- SharpGoblin11 months agoLegend
Now that's nice news.
@OskooI_007 wrote:I'm glad DICE is play testing with actual players. I remember the general manager of 2042 saying they play tested with bots, which is a bad idea.
I'm pleasantly surprised that specialists won't be in Battlefield 7. I thought for sure EA would shoehorn them in to sell microtransaction cosmetics.
I'm looking forward to the return of ship to ship combat and dense well designed map! The maps make or break a game. Only releasing one new map every 3 months causes the game to become stale real quick. We need 3 or 4 new maps every season.
@OskooI_007 I think so far the actual players are EA Dice employees, otherwise we would've heard from people involved by now. Let's hope the early playtest will be a real CTE where anybody gets a chance to participate, and let's hope this time they listen to player feedback. The image of the EA earnings call at least suggests this: Prototype -> Playtest -> Feedback
But let's also hope they already incorporated the community feedback from BF2042. They partially did by the confirmation of No specialists, class system, 64 players and a scoreboard. But there's more I'd like to see confirmed:
- Server browser
- Persistent servers
- Crossplay as option, not default
- Franchise staple gamemodes (Conquest, Breakthrough, Rush, TDM) available at all times
Interesting find. The concept art is suggested to be Gibraltar. Which is confirmed by Battlefield leaker Tom Henderson.
Tom also responds in the same X thread to the question about the era in which the game is set that it will be 2027.
- VOLBANKER_PC11 months agoSeasoned Ace
An interview with some promising info, some screenshots etc. and EA’s getting people hyped all over again. Sad.
- sk1lld11 months agoLegend
Until I see a real anti-cheat, Server Browser, Persistent Servers and other missing features I'm not interested.
- OskooI_00711 months agoSeasoned Ace
I'll base everything off the beta. I'm going to treat the beta as the finished product we'll get at release.
- sk1lld11 months agoLegend
I feel the need to point out that prior to BF2042 we were told they were going back to BF4. So don't be surprised if this is not true!
- cso777711 months agoSeasoned Ace@sk1lld They have to show a convincing beta/play-test this time around, with no talk of 'the final build will be much better'.
If the game is bad within 3 months (or less) from launch, it will be another disaster from Dice (like BFV and 2042). @cso7777True, especially since they said they have been playing the new game nearly daily for well over a year already (their own words), you'd expect by the time the play-test comes there are no more excuses.
I remain cautious, I won't pre-order and I also won't buy at launch. I want to see the reviews of critics and players first before I consider buying.
Fool me once, shame on you, fool me twice, shame on me.- cso777711 months agoSeasoned Ace@RanzigeRidder2 I understand your feelings about buying/pre-ordering, especially after 2042.
But if they deliver a play-test like Delta Force did (quality-wise) and the game-mechanics seems generally ok, I fear that I will be weak and pre-order the game once again... - @cso7777 It's not just BF2042, I already didn't pre-order BFV after the whole run up to that game with Patrik Soderland and his attitude towards the community. I ended up buying that game at launch still, and while it was not the best in the series I was enjoying it with my friends and platoon. Until EA pulled the plug early, and as such breaking their tides of war promise.
So despite the fancy promises (love letter blah blah) and a good trailer, I didn't buy BF2042 at launch, and am still glad I didin't. I picked it up at a discount more than half a year after release. Since then they improved the game a lot, but still it's not up to Battlefield standards.
Therefore they will have to earn my trust again for the next title. - GrizzGolf11 months agoSeasoned Ace
Hope for real gameplay in trailer as well.
- Lady_One11 months agoNew Ace@OskooI_007 While I doubt this will happen again, I think it's worth noting that the 2042 open beta was better than release - in the beta spread was okish, however they probably overcorrected to critique of guns being too accurate and made almost everything so inaccurate that you couldn't hit anyone past spitting distance.
- Anobix11 months agoSeasoned Ace
@Lady_One wrote:
@OskooI_007While I doubt this will happen again, I think it's worth noting that the 2042 open beta was better than release - in the beta spread was okish, however they probably overcorrected to critique of guns being too accurate and made almost everything so inaccurate that you couldn't hit anyone past spitting distance.I don't know about that, the open beta was all over the place. Although I will admit I had fun doing some bunny hopping with McKay before that got nerfed, lol.
The guns in 2042 have been the most-lasery guns I can recall in the series. A good majority of the automatic weapons allow you to maintain aim while firing up to medium range without requiring micro-bursts (like in BF4) and guns would get out of control pretty quickly in BF1 and BF5.
- Lady_One11 months agoNew Ace@Anobix At launch, the guns had ridiculously high spread, except for the PP-29. This was not comparable to any previous battlefield game or anything like that, it was way too much. It was fixed after a few weeks of course, but was incredibly bad nonetheless. There's still some videos of it around (barring bad hitreg alongside it).
We don't know yet when the playtest will be and what it will look like, but for those who are interested in potentially participating here's a useful link where you can signup for future EA Playtests: https://www.ea.com/playtesting
- GrizzGolf11 months agoSeasoned Ace
@Anobix wrote:
@Lady_One wrote:
@OskooI_007While I doubt this will happen again, I think it's worth noting that the 2042 open beta was better than release - in the beta spread was okish, however they probably overcorrected to critique of guns being too accurate and made almost everything so inaccurate that you couldn't hit anyone past spitting distance.I don't know about that, the open beta was all over the place. Although I will admit I had fun doing some bunny hopping with McKay before that got nerfed, lol.
The guns in 2042 have been the most-lasery guns I can recall in the series. A good majority of the automatic weapons allow you to maintain aim while firing up to medium range without requiring micro-bursts (like in BF4) and guns would get out of control pretty quickly in BF1 and BF5.
I mean you can just spray with some LMGs and they feel like lasers to me
- Anobix11 months agoSeasoned Ace
@GrizzGolf wrote:
@Anobix wrote:
@Lady_One wrote:
@OskooI_007While I doubt this will happen again, I think it's worth noting that the 2042 open beta was better than release - in the beta spread was okish, however they probably overcorrected to critique of guns being too accurate and made almost everything so inaccurate that you couldn't hit anyone past spitting distance.I don't know about that, the open beta was all over the place. Although I will admit I had fun doing some bunny hopping with McKay before that got nerfed, lol.
The guns in 2042 have been the most-lasery guns I can recall in the series. A good majority of the automatic weapons allow you to maintain aim while firing up to medium range without requiring micro-bursts (like in BF4) and guns would get out of control pretty quickly in BF1 and BF5.
I mean you can just spray with some LMGs and they feel like lasers to me
Was going to say the same thing, the first couple weapons I T1d were the LCMG and the PKP, they were practically assault rifles with 200 round magazines. And the K30 was bananas at the start as well for almost all ranges.
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