Re: Lack of Cover in Hourglass(and all maps really) is criminal
@Trokey66 literally the skyscrapers/cranes/arches all give snipers unlimited view of all captures zones except A2 and A3 . Also with one tank there is a dune sort of in the middle where you can see B1, D1, and C1 (and maybe even part of A1) capture zones from a single spot. and yes the exsiting cover is insufficient and is literally the same single story building just copy pasted across 3 of the capture points. They couldn't even be bothered to make the existing destructible cover more dynamic. Some of them could be 2 or 3 story buildings for starters and would instantly make the map play better with just that change alone.