Re: Play the same map twice, exact what the players don't want, DICE gives.
@StormtrooperDan wrote:I agree it is more fair, but I much preferred switching both map and teams that was introduced in BF5. The last thing I want after a long slog on some map (any of the long Pacific maps in BF5), was to play the same map again.
Switching to a new map is a breath of fresh air and more enjoyable to the overall play session.
I'm annoyed so much design knowledge is lost to DICE with every release, where they'll fix things in past only to reintroduce the same problem in a new release.
I can see where you're coming from, but look at it as a perspective thing. Sometimes playing the same map from the opposite side is desired. Especially if it is one that favors the other side. I think that some balancing and such may be useful, but it wouldn't be fun to be swapping sides of A/D on different maps where you end up with the short-end-of-the-stick after each one based on luck of rotation.