@X-Sunslayer-X wrote:
i have no clue what Gyro aim actually does but if i understood this right so far you get the benefits of controller inputs (Aim-assist, Snap Aim Assist, 25% recoil reduction) and teh precision of simulated mouse and keyboard?
No. Gyro Aim is utilizing the motion controls in controllers to give "mouse-like" aim and does not utilize Aim Assist because of that. Most games will shut off any form of AA if you turn the Gyro Aim setting on (like Fortnite) because of the fact it mimicks a mouse and is no longer necessary. And know that the amount of physical movement you make with the controller is about the same, if not much more than using a mouse. Its mostly very minor tilts with the controller. No waving it around. And the Right Thumbstick only handles the recentering of your screen (or hipfire depending on how some people decide to utilize the Gyro Aim). Because of this, you can crank the sensitivity way up to respond faster around your character. "Flick Stick" is actually the epitome of this and is my preferred method (shown in the video below).
Here is a good explanation and visual of it:
https://youtu.be/CiSS5OsNCNU
Here are a couple of videos of when I used it on MWII recently on the PS5:
https://youtu.be/ZbHZdSiELao
https://youtu.be/IPLtPjVa30o
A major perk to Gyro Aim as well is the fact that because youre no longer using the Right Thumbstick to aim, your right thumb gets freed up so in most cases you learn to hover over the action buttons like jumping and crouching. So its very easy to aim and jump like Keyboard and Mouse. Plus, youre still getting the benefits of having access to a joystick for moving around (typically more precise than WASD) and is usually the preferred method when flying or driving vehicles.