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Re: TV missile timing/syncing

There is always going to be some de-sync. Just the nature of online gaming. All the netcode in the world isn't going to defeat physics.

It works both ways. Infantry die 'after' getting behind cover probably once a match.  And for every death I've had behind cover, I'm sure I got a kill on someone who was behind cover.

1 Reply

  • Man_iLoveFishing's avatar
    Man_iLoveFishing
    Seasoned Ace
    3 years ago
    @AngrySquid270 Yes, you are right, but I think this is a bit bigger issue than dying behind cover. Why? Because I analyze danger based on visual and give actions, but information I get is false.

    Also I've seen cases that missile flies trough like above mentioned. But still, you didn't get kill, you can try again, but when I die to false animation, I get penalty.

    Fix: higher tick rate servers.

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