Forum Discussion
I think it would be a step forward if they reduced the numbers in all modes.
Imho we spend way too much time queueing in menus so anything that can reduce the waiting time has got to be a good thing.
Considering one of the best, most balanced matches I've had lately was with majority bots, I'd rather just play against the bots with a low start count.
- Lancelot_du_Lac2 years agoSeasoned Ace
Tried all evening to get a game of Flashpoint Breakthrough - no players. Only Flashpoint Conquest seems to be populated. Forget all the other game variants!
Oceania
PS4 - crossplay on
- RayD_O12 years agoHero
It is obviously a very simple yet very important change they could make that would help reduce the time taken to access BF2042.
In some cases it would allow access to players who are unable to play at all, and in all cases it would reduce the frustration levels we are currently experiencing.
- RayD_O12 years agoHero
I still strongly believe DICE should reduce the number of players needed to start a round. The Exodus Playlist is a good example, if I try to play with cross play off it is hard to get it going and sits for ages with a few players short.
Once a round starts it fills up quickly and stays full for the rest of the day, it would just reduce a lot of the time / frustration spent sitting in lobbies.
- RayD_O12 years agoHero
@Lancelot_du_Lac wrote:Tried all evening to get a game of Flashpoint Breakthrough - no players. Only Flashpoint Conquest seems to be populated. Forget all the other game variants!
Oceania
PS4 - crossplay on
And that is why I think DICE need to re access the numbers required to start a match, it is bound to help all round.
- RayD_O12 years agoHero
Having read other threads recently about players not being able to get into matches due to low player counts in their regions, I still strongly believe DICE should reduce the number of players needed to start a round.