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@S3SSioN_SoL That's all well and good but vehicle vs vehicle combat isn't the main balancing problem in the game. Vehicle vs infantry is. A single person in a tank is almost unkillable by infantry even when they don't have people repairing them. This is because of the auto repair and countermeasures that all have around a 10 second reload time. All they have to do to stay alive is spam their countermeasures and regen. Repair stations are also a terrible idea because vehicle players will end up spending most of their time at repair stations to avoid the possibility of losing their vehicle instead of actually supporting the infantry the way they're supposed to. The only real fix to this issue is removing regen, slowing down the reload of countermeasures, and placing a higher importance on the engineer role for vehicle support.
@BLADEWARRIOR447 wrote:@S3SSioN_SoLA single person in a tank is almost unkillable by infantry even when they don't have people repairing them.
This is an exaggeration for sure. Every game I play, I destroy at least one tank with mines that I placed and forgot about. I destroy at least one vehicle with Lis' rocket or the recoilless and I help SOFLAM enemy vehicles.
They are therefore not unkillable, but if you believe you should be able to solo a tank, then you're doing it wrong. If you have C5, then yes, by all means you can solo a tank and should be able to.
Most of the time, the tanks that survive the longest, are not playing the objective, so they lose the game anyway.
- 3 years ago
@S3SSioN_SoL You're saying that I mentioned tanks being unkillable. That's putting words in my mouth and I never said that. I said they're almost unkillable. Obviously mines and c5 can take down a tank. The problem is that they can take more rockets to the back, where the tank is weakest, than someone can even carry. 3 rockets to the rear of an armored vehicle should either be a kill or they should remove regen. You can get a direct hit with every rocket you carry to it's weakest point and then just regen. Then you have a tank at full health again with no rockets to counter it.
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