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DICE has already shown that they cannot make small/CQC/Urban maps.
They even hype up CQC areas on each map and they are so tiny it is comical.
Flashpoint has that tunnel and center point and it is barely used and most of it is out of bounds on Breakthrough. Map an entire map out of the complex with fighting above and below every point.
Reclaimed has the buildings (small) and bunker, but that's it.
Spearhead has those huge buildings but they are one level and one vent shaft, yay. You can't even access the roof from inside or outside on the ground.
Exposure might have the best CQC area, but it is one point. Why not make an entire map like that with multiple levels with stairwells and tunnels for vehicle access?
Stranded has the most continuous indoor area in the ship but access to the top of the ship is limited.
Almost all the original maps were terrible for CQC too.
Please developers read this post.
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