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I modified the title and added some additional info to the first post.
We need Frontlines instead of this. Make it start out even, then go to attack/defense by sector like Frontlines, winner has to detonate other team's base MCOMs.
I have played in 12+ matches, won once and that was the only win for attackers I have seen. Defenders 11-1 while I was playing on both sides. This mode is so unbalanced. Instead of being the best of Conquest and Breakthrough with a little Rush at the end. It literally is the worst of Conquest and Breakthrough. The one time I did win as an attacker, I armed 3 objectives and we were completely uncontested due to the location of the enemy and spawn points.
- Trokey663 years agoSeasoned Ace@Adamonic The main problems with the game mode as I see them are......
When defenders lose a flag, it stays red suggesting it can be recapped but no......
I'll freely admit that spent about 10 mins trying to get it back to no avail!
Timing is an issue, played a game last night as attackers and we had ALL MCOMs armed only to be defeated by the timer.
In terms of 'balance', it was 50/50 in the games I have played.
Other than that, not the worst game mode ever although full on Frontlines would be a welcome addition.- NazT553 years agoSeasoned Ace
I played some at lunch and yes you can win as the attacker within the time limit. Well just got my 20 ribbons so I am out of that game mode.
- 3 years ago@NazT55 you can, but with just 5-6 competent defenders, you can easily win as defenders. You basically need at least 10 attackers to do the same thing (in 20 mins).
For me it has still been 90% defender wins and 10% attackers, but like you said, now with the ribbons complete, no real incentive to play this mode.
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