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@Adamonic wrote:The visual recoil on some weapons is over the top ridiculous. After a few minutes, it literally makes me sick to play.
What are we doing here? Why was this done? Who asked for it? Please list the players by name. I have not seen one streamer, content creator, EA Friend, Reddit poster, forum poster, Discord member ask for more visual recoil.
But cmon, you get some great stuff like this, even with a bipod:
https://v.redd.it/c8vjknrwqapc1
https://v.redd.it/f649bhoy6dpc1
https://v.redd.it/nmwq9kbxldpc1
Pretty incredible.
Just tested recoil again with various weapons types and scopes.
Overall, this is not a good improvement and should have been left well alone.
Dice’s aim was to provide immersion and make the guns feel more meaty.
They’ve done more than that.
They’ve made the guns feel unstable and less accurate.
The degree of visual recoil also seems to vary from weapon to weapon.
The DMR’s seem to be the most effected, with scope jitter being more pronounced and bad.
And these weapons are supposed to be accurate marksmen rifles!
Sniper rifles are affected but it can be lived with due to the low rate of fire.
AR’s seem to be less jittery and accuracy can be maintained to a degree.
The harassment on your eyes from this unrequested recoil change is real - especially with some guns like DMR’s. Gave me eye strain.
I would heavily be in favour of this all being reverted back to the way it was.
Dice would do well to concentrate on addressing things that need addressing and not waste their time on things no one asked for.
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