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As stated earlier, this is only the first pass on the scoreboard and there will be more on the way, such as an End-of-Round variant in future updates.
Keep the feedback and feature suggestions coming!
@T0TALfps wrote:
Thank you all for the feedback around today's scoreboard, we'll be sure to continue forwarding feedback through to the team as they begin to work through further improvements of it.
As stated earlier, this is only the first pass on the scoreboard and there will be more on the way, such as an End-of-Round variant in future updates.
Keep the feedback and feature suggestions coming!
Seems like my last post didn’t post.
the simple multiplier scoring solution suggests very little has been done for scoring.
can we expect a solution as with prior BF games?
the weighting of what we have currently is very much in favour of kill scores. Meaning very little incentive to medic, cap or do perform anything else.
And the small units and limited inputs also means it’s going to be very difficult to use scores to identify players that operate as a team.Not that it matters until you have server browser, multiple rounds per team and the ability to play basically play the same people again and again.
this will further contribute to the idea that BF isn’t a team game, and just a shooter. Which is what it currently feels like to me.
Will the scoring be updated as per previous titles?
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