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Adamonic's avatar
Adamonic
Legend
3 years ago
Solved

Season 2 a huge success (or not) compared to S1

I am surprised this is not getting much attention, but Season 2 beat Season 1's launch!

Now that we are through the first week of Season 2, we can use Steam Charts to get an idea of how many additional players are now playing the game compared to the first week of Season 1's launch.

Using the peak active players for every day of the week for 7 days, Season 1 had 98,688 total peak players cumulatively over the course of a week. The best day was a peak of 14,989 on Day 3.


For Season 2, the total was 99,277, an increase of 589 players over a course of a week (0.6%!). So a daily increase of 84 players! Season 2 had a peak of 16,856 players on launch day (Day 1).


Remember that Steam is only roughly 10% of the game's population, so take any of these numbers and multiply by 10 to get the total game's player count. Using that complex equation, we can estimate that the game had roughly 840 more players active, at peak, per day for the first week (+/- 50). That is 13 more 64-player servers live at peak concurrently. 


Gaming sites and magazines need to pick up on this and extend the hype.

The player count is increasing! 

American Truck Simulator, here we come!

  • @CyberDyme if they got rid of specialists (i know they wont) and brought back classes with restricted weapons and gadgets, hurried and released the rest of the renewed launch maps sooner rather than later, and added more destruction across all launch and new maps, it could be so much more (but obvs still not on par with say BF 4).

    But alas, for some crazy reason the above won't happen. Which is a shame. With the above mentioned, this alone would make 2042 sooo much better and most likely bring back more players.

39 Replies

  • ATFGunr's avatar
    ATFGunr
    Legend
    3 years ago
    @Adamonic So far S2 has been boring AF. The new map is awful, unless you like to get up on a ship and snipe. Breakthough mode is particularly bad for defenders, it’s zero percent fun. How they can give the attackers the high ground perch over B and make it inaccessible to defenders is just another bad design choice. Chuck was interesting for 5 minutes, with return fire of rockets destroying the mini gun being the usual and rapid response. Dropping popular modes is having an effect as well. I will say I’ve noticed a lot of new players, including one last night who got top kills in a conquest with 40, and was level 9. Level 9 which takes almost no time to do and the player was obviously amazing…. And not in a stealth. It does seem to have gained some popularity with hackers so that’s a good sign right?
  • Adamonic's avatar
    Adamonic
    Legend
    3 years ago

    The last update seemed to bring some new players back.


    Per SteamCharts, September will be the highest player count month since January, which is pretty shocking that more players are slowly trickling back in. 800 average more players than June (S1 launch) and now 700 players from passing January for the 3rd highest month since launch (NOV and DEC 2021 were the two highest - obviously). 

    Maybe everyone is waiting on the Liquidators?


  • @Adamonic wrote:

    The last update seemed to bring some new players back.


    Per SteamCharts, September will be the highest player count month since January, which is pretty shocking that more players are slowly trickling back in. 800 average more players than June (S1 launch) and now 700 players from passing January for the 3rd highest month since launch (NOV and DEC 2021 were the two highest - obviously). 

    Maybe everyone is waiting on the Liquidators?


    800 whole players? Man that's so depressing. That should read "8000" or even "80,000" new players with a great update on a playable game....


  • @Echo6Echo wrote:

    @Adamonic wrote:

    The last update seemed to bring some new players back.


    Per SteamCharts, September will be the highest player count month since January, which is pretty shocking that more players are slowly trickling back in. 800 average more players than June (S1 launch) and now 700 players from passing January for the 3rd highest month since launch (NOV and DEC 2021 were the two highest - obviously). 

    Maybe everyone is waiting on the Liquidators?


    800 whole players? Man that's so depressing. That should read "8000" or even "80,000" new players with a great update on a playable game....


    It's steam which everyone was using to bash 2042 with.

    Steam peak after each release settles down from the initial 1st week spike.

    3k pre season 1

    6k season 1

    10k season 2 (so far, still 2 months to go so may drop)

    That's a big percentage increase.

    PC makes up about 15 to 30% of the playerbase if we look at past stats pre V.

    2042 is an EA game so it's likely at least half of PC players connect through Origin.

    So let's go with 20k peak on PC, though probably more.

    That leaves console with 70 to 85% of the playerbase.

    So we can guess that the playerbase is peaking between 70k and 130k depending on 2042's PC playerbase.

    What that means in micro transactions I don't know but I'd say the playerbase right now isn't the disaster people claim it is.

  • Echo6Echo's avatar
    Echo6Echo
    3 years ago

    @Tank2042Man wrote:

    @Echo6Echo wrote:

    800 whole players? Man that's so depressing. That should read "8000" or even "80,000" new players with a great update on a playable game....


    So we can guess that the playerbase is peaking between 70k and 130k depending on 2042's PC playerbase.


    Meanwhile, a mostly working game, with good updates and mostly functioning correctly (not going to say the name but if you look at the uppermost point you'll know what I mean) have 981,000+ online right now at 9am Eastern.  Like I said, 800 players is sad...it should 80K players. 

  • That's nice and all but all I really need is 128 available players, or at least enough to start a battle ... which I do not have any issue with. 

    I have no ownership in EA or the BF franchise so numbers like that don't mean much to me.

  • Echo6Echo's avatar
    Echo6Echo
    3 years ago

    @mrtwotimes wrote:

    That's nice and all but all I really need is 128 available players, or at least enough to start a battle ... which I do not have any issue with. 

    I have no ownership in EA or the BF franchise so numbers like that don't mean much to me.


    What it means to you is that you can't have more than a few choices in AoW and NO server browser because they don't want to add the expense or split the player base too far to where it's impossible to get a game in AoW. Also, no money for enhancements, etc. It's all symbiotic...

  • @Echo6Echo it's not an expense thing for server browser. they can't afford to have the real numbers come out. if we have a browser we will know EXACTLY how many people are playing
  • CyberDyme's avatar
    CyberDyme
    3 years ago

    @Tank2042Man wrote:

    @Echo6Echo wrote:

    @Adamonic wrote:

    The last update seemed to bring some new players back.


    Per SteamCharts, September will be the highest player count month since January, which is pretty shocking that more players are slowly trickling back in. 800 average more players than June (S1 launch) and now 700 players from passing January for the 3rd highest month since launch (NOV and DEC 2021 were the two highest - obviously). 

    Maybe everyone is waiting on the Liquidators?


    800 whole players? Man that's so depressing. That should read "8000" or even "80,000" new players with a great update on a playable game....


    It's steam which everyone was using to bash 2042 with.

    Steam peak after each release settles down from the initial 1st week spike.

    3k pre season 1

    6k season 1

    10k season 2 (so far, still 2 months to go so may drop)

    That's a big percentage increase.

    PC makes up about 15 to 30% of the playerbase if we look at past stats pre V.

    2042 is an EA game so it's likely at least half of PC players connect through Origin.

    So let's go with 20k peak on PC, though probably more.

    That leaves console with 70 to 85% of the playerbase.

    So we can guess that the playerbase is peaking between 70k and 130k depending on 2042's PC playerbase.

    What that means in micro transactions I don't know but I'd say the playerbase right now isn't the disaster people claim it is.


    @Tank2042Man  if you truly had 70k players then match making would not be a problem to fill up servers nonstop across all regions.

    Obviously your far fetched numbers do not add up to reality.

    The Steam numbers are also revealing and it's challenging to interpret them as positive as you want to them to be:

    Both BF1 and BFV have more active players on than BF2042.

    So yes, BF2042 is a disaster in so many ways. 

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