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Why does Blasko, a sniper, use other weapons? I don't understand that in the trailer. You introduced the class system, but you yourselves don't adhere to it 🙂
And Blasco has a serious infiltration focus.
- IIIWhiteWolfIII2 years agoRising Ace
My point is they should introduce each specialist with their unique weapons and abilities. Why put a character who's specialized in long-range combat into close quarters? It just doesn't make sense to me.
Head-to-head combat is more of Dozer's thing. Blasco should be portrayed as a more stealthy hunter.
- SharpGoblin2 years agoLegend
I like the colorfull skins that we seem to be getting.
- IIIWhiteWolfIII2 years agoRising Ace
It could be better, of course, depending on your expectations from the future.
- Man_iLoveFishing2 years agoSeasoned Ace
Okay, i'm gonna say it.
Dice, i respect (kind of) your work. HOW about you give tools for mapmaking to players and make submmissions contest FOR 2 maps winner per month? For fuzz sakes, you will win time and money, cause it's your game. *i want 0.01% income of that idea*.
-fish
- UP_Plumber2 years agoSeasoned Ace@Man_iLoveFishing Apart from map drama, what do you think about about remote controlled aerial bombardment drone?
- Anobix2 years agoSeasoned Ace
@IIIWhiteWolfIII wrote:My point is they should introduce each specialist with their unique weapons and abilities. Why put a character who's specialized in long-range combat into close quarters? It just doesn't make sense to me.
Head-to-head combat is more of Dozer's thing. Blasco should be portrayed as a more stealthy hunter.
Reconnaissance doesn't necessarily mean long distance.
Those 'specializations' were added -launch during the class change reboot thing.
Just like most parts of the game, it's cobbled together
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