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My point is they should introduce each specialist with their unique weapons and abilities. Why put a character who's specialized in long-range combat into close quarters? It just doesn't make sense to me.
Head-to-head combat is more of Dozer's thing. Blasco should be portrayed as a more stealthy hunter.
Okay, i'm gonna say it.
Dice, i respect (kind of) your work. HOW about you give tools for mapmaking to players and make submmissions contest FOR 2 maps winner per month? For fuzz sakes, you will win time and money, cause it's your game. *i want 0.01% income of that idea*.
-fish
- UP_Plumber2 years agoSeasoned Ace@Man_iLoveFishing Apart from map drama, what do you think about about remote controlled aerial bombardment drone?
- Man_iLoveFishing2 years agoSeasoned Ace@UP_LordPlumber I heard rumors that its pilotable, really cant tell without trying.
- flcrm2 years agoRising Veteran
@UP_LordPlumber написал (-а):
@Man_iLoveFishingApart from map drama, what do you think about about remote controlled aerial bombardment drone?- Alethes2 years agoSeasoned Ace
If the playability of the new map is anything like ‘Grand Bazaar’ I’ll enjoy it plenty.
On scarcity of new offers: I am sure at this stage EA is not paying DICE for out of the ordinary developments. We should be grateful instead that DICE did not just drop development as they did on ‘BFV’ when they just walked away after the ‘Pacific’.
This game is beyond expiry date and DICE is still supporting it—with few human resources but still, better than nothing. We ought to dampen our expectations for more.
- Hudson15312 years agoSeasoned Ace
@UP_LordPlumberHey it looks good but sad its only coming out in release 7.2.
EMP's, radar missiles, anti vehicle/anti infantry loadout and stealth.
It will be broken AF either underwhelming or way to OP
- UP_Plumber2 years agoSeasoned Ace@Hudson1531 Well in the trailer it looks like it used mass EMP followed by a big boom. So I assume it will have offensive capabilities beyond EPM/Hack.
- 2 years ago@Man_iLoveFishing Good idea. This game needs huge maps where vehicles, tactics and freedom can breathe. No confined, linear small maps where the out of bounds is everywhere (*cough* Spearhead *cough* Reclaimed *cough*)
- JOGAGATYA2 years agoSeasoned Ace
@Wargame_Enj0yer wrote:
@Man_iLoveFishingGood idea. This game needs huge maps where vehicles, tactics and freedom can breathe.Exactly. Like the original Hourglass was.
Honestly, maybe they should've just released the original hourglass and called it 'hourglass big' and the reworked current hourglass map would be called 'hourglass small.'
That way all the players that like close quarters fights could have had their fun too just playing in the stadium itself.
- RanzigeRidder22 years agoLegend
😏
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