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@ABC-Warrior-real wrote:How did this all happen? How did this game get screwed up so spectacularly? I would really love to know the discussions that went on when planning for this game started. Who actually said, let's introduce Specialists, let's not worry about a server browser, let's do away with the class system. I cannot believe it was anyone at DICE, surely it was someone clueless from EA who thought BF could be transformed into a "fun" battle royale hero shooter and pull in loads of cash through microtransactions?
Upper management not listening to the devs and pushing through their ‘vision’
Watch this video where GhostGaming discusses some Glassdoor reviews of (former)Dice employees. It gives a good insight on how we ended up with this.
@RanzigeRidder2 wrote:Upper management not listening to the devs and pushing through their ‘vision’
Watch this video where GhostGaming discusses some Glassdoor reviews of (former)Dice employees. It gives a good insight on how we ended up with this.
https://youtu.be/b7mO83pgIrE?si=B2vpsExGmo8Kp13E
Interesting. So DICE not only doesn't listen to their fans, they also don't listen to their employees either. DICE ignores everybody it seems.
Shroud said DICE ignored him too.
Sadly this makes me feel a little better since DICE has been ignoring me as well. At least now I know they ignore everybody including their employees.
Being ignored as a fan is annoying. I can't imagine how annoying it is to be ignored by the company you're working for.
- RanzigeRidder22 years agoLegend@OskooI_007 Let's hope the leadership changes has improved this situation and same mistakes will not be repeated during the development of next title. After all the main negative feedback stems from prior to BF2042's launch.
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