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Let me translate some of these release notes for you:
"We wanted weapons to feel more unique and powerful when it comes to firing them, as such we have made changes to how visual recoil is handled within the game and tuned them to the vision for each weapon.
It's an effort to create a more vivid firing experience, which will provide more visual emphasis on the weight and power of a weapon as you fire whilst aiming down sights."
Translated: We decided to ignore all the balance issues and bugs, and change something no-one asked for - Make the guns feel worse...
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"We’re aware that Ground Vehicles currently face too many threats both from infantry and other vehicles, and due to this it automatically encourages defensive gameplay which takes place from a large distance."
Translated: We're aware that ground vehicles are often killed by infantry and air vehicles. So we're going to nerf infantry again and ignore the OP threat from air vehicles....
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"We’ve continued our work with the Gadgets Team to lower the amount of C5 from 3 to 2 on Assault and Recon Classes, while Engineers will have access to 3 C5. Anti-tank mines will now take 2 seconds to activate upon being placed, so they can no longer be used in the same fashion as C5.
Up to this point we had aggressive sensitivity constraints on aiming systems on our ground vehicles in order to make sure players cannot necessarily turn the turret at very high speed and there was always a catch up phase for the turret to match your input unless the player was zooming in with these vehicles' primary cannons.
With this update, we are changing that."
Translated: We're making it easier for tanks to kill you, and prevent you from killing them....
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"We are removing the lock-on that exists on the Y-axis, as well as removing the 40MM Cannon on the Wildcat in order to fully commit this vehicle towards ground to air duty."
Translated: You keep shooting at air vehicles! Stop it! Stop it now!
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"Naturally, we’ll continue to assess feedback following all of these changes and act accordingly"
Translated: We don't really care and will continue to make changes that make this game so bad, that everyone except the pilots will stop playing, and EA fold the studio. Oh, but we'll buff air vehicles a bit more before then...
- VOLBANKER_PC2 years agoSeasoned Ace
“The Redacted CQ playlist is popular so let’s remove it”
- DICE
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