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This is why I get worked up when someone starts a nerf thread. When DICE nerfs something, they more often than not make it not worth using (with the BSV-M being the exception)
I posted some data a while ago to justify a minor buff for the ac42 - unsurprisingly, it got completely ignored by dice.
The ac42 has an unnecessarily high TTK within the 30-75 m range - it's roughly 150 ms higher than the SFAR's/M5A3's TTK. Considering how unforgiving it is at close range (there's a roughly 225 ms delay between bursts), the AC42 should perform particularly well at mid range. When shooting at a moving target (strafing or running) within the 30-75 ms range, often only a single bullet from a burst will hit the target because the subsequent two bullets are shot after a 75 and 150 ms delay.
IMO, either the RoF should be increased, with the delay within and between bursts reduced OR the damage drop-offs should start at greater distances (considering that it has a significantly slower RoF than the SFAR). Also, the hipfire accuracy should be increased because it's far easier to hit target when hipfiring full auto weapons while moving
- UP_Hawxxeye3 years agoLegend@Metal_Daryl97 It is also a bullpup rifle. older games used to have some pros and * about that design.
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