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I think the whole point is that its useless now. It was too powerful and low skill before but it's literally the identity of the specialist so its the best option they had really. I just wish they had a mode where the specialists could be turned off for people who don't want to have to deal with their endless spotting abilities and easy to use mechanics.
@Woodley97 wrote:I think the whole point is that its useless now.
Personally i found the ranger to be a much bigger issue in-game compared to boris' turret. A round of almost any smg/AR destroys the turret. Ranger takes several rounds, and can move.
I do also wonder though, with the nerfing of several abilities and all this changing of vehicles, we may end up with T1's taking significantly longer. Im doing boris now and can see just how much it has slowed down since the nerf. Vehicles being moved into slots that are almost impossible to get means you've got much less opportunity to level them up.
- BR-DuaneDibbley4 years agoSeasoned Ace@techb00mer
The most severe problem with the turret was the spotting (even through walls!) it provided before, not so much the damage.
The ranger does not spot you and the main purpose was to act as a detraction, but it was slow and after the health was reduced, it was acceptable.
IMO, neither the sentry gun nor the ranger should be even in the game. They require as much skill as the V1 rocket or air strike in BF5 did: NONE and dying to or because of any of them just feels bad.
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