Forum Discussion
I think the whole point is that its useless now. It was too powerful and low skill before but it's literally the identity of the specialist so its the best option they had really. I just wish they had a mode where the specialists could be turned off for people who don't want to have to deal with their endless spotting abilities and easy to use mechanics.
- BR-DuaneDibbley4 years agoSeasoned Ace
- FlibberMeister4 years agoSeasoned Ace
The range nerf on the turret is laughable. Renders it fricking useless.
This game is getting to the point where there is zero risk . And it feels to me like It’s all geared around players that want high k/d and zero threat, just player on player engagement where the youngest most agile players win.
The turret wasn’t an issue to deal with before. Now I put a turret down and it’s gone in three shots. Zero effort, no threat at all.
seriously, what’s the point in this game anymore if you can burp in any direction and stuff explodes.
they didn’t even nerf the see through walls feature. Which whilst handy, isn’t really needed.
Honestly, I seriously question the decision making process.
Just as squad controls in already along with persistent teams and continuous map rotations.
honestly I give up.
- 4 years ago
That's good. That thing and the entire idea about Boris in general sickens me and it is an extremely low skill and cheap tactic. Same applies to the Ranger, auto aim and wall hack by AI are not "fun" mechanics. They have no place in a PvP shooter at all. The entire playstyle of Boris focused on placing down the turret in a stupid spot and wait until someone showed up, how fun is that?
About Battlefield 2042 General Discussion
Recent Discussions
- 3 hours ago
- 12 hours ago
- 18 hours ago