Forum Discussion
The problem is much less with SOME turret being in the game and were there say 5 turrets placed at random locations, shooting at players automatically, this would still suck, but it would not be AS BAD.
The issue many players -- me included -- have with the sentry gun is that it encourages and rewards a play style that is detrimental to team play and us often if not always used as a way to get cheap kills without any requiring any skill on part of the player.
1) place turret on ground
2) lay in a bush or hide in a corner
3) wait until the turret spots a player (EVEN THROUGH WALLS!)
4) (optional) wait until said player starts shooting at the turret
5) get a free kill on the player
5b) if turret is destroyed, place new turret and hide again
6) goto 3)
Turrets don't require teamwork (from neither side), so your argument about team play does not apply.
The whole design is so stupid and so wrong that it is a bad sign in itself it took Dice so long to finally nerf it.
BTW: the same is true for the ranger to some extend. It does not require (not even allow for) teamwork to have one running with you and it does not require it to destroy one. They are decoys that distract enemies to get easier kills. Stupid and bad design plain and simple.
I understand that players might enjoy easy kills. I for one also run with K30 and get a lot of hate by my clan mates for doing that. But getting killed by this gun when being myself limited to the ones that require more skill is not enjoyable for me. So I use the OP guns as well. Shame on me I guess.
@DuaneDibbley wrote:
@FlibberMeister
The problem is much less with SOME turret being in the game and were there say 5 turrets placed at random locations, shooting at players automatically, this would still suck, but it would not be AS BAD.
The issue many players -- me included -- have with the sentry gun is that it encourages and rewards a play style that is detrimental to team play and us often if not always used as a way to get cheap kills without any requiring any skill on part of the player.
1) place turret on ground
2) lay in a bush or hide in a corner
3) wait until the turret spots a player (EVEN THROUGH WALLS!)
4) (optional) wait until said player starts shooting at the turret
5) get a free kill on the player
5b) if turret is destroyed, place new turret and hide again
6) goto 3)
Turrets don't require teamwork (from neither side), so your argument about team play does not apply.
The whole design is so stupid and so wrong that it is a bad sign in itself it took Dice so long to finally nerf it.
BTW: the same is true for the ranger to some extend. It does not require (not even allow for) teamwork to have one running with you and it does not require it to destroy one. They are decoys that distract enemies to get easier kills. Stupid and bad design plain and simple.
I understand that players might enjoy easy kills. I for one also run with K30 and get a lot of hate by my clan mates for doing that. But getting killed by this gun when being myself limited to the ones that require more skill is not enjoyable for me. So I use the OP guns as well. Shame on me I guess.
If I leave a turret behind to cover a base flag, it’s not a cheap kill. That makes no sense. There really isn’t such a thing as a cheap kill. I mean it’s an automatic turrent. As for not taking any skill, so what, it’s a turrent. Don’t run out in the open like your amped up on drugs.
that said, I’d have no problem with A) turrets only operating if your in range. B) max turrets in an area, perhaps hackable to shoot each other by one of the specialists.
also turrets shouldn’t highlight players behind walls, that’s kinda dumb.
id rather turrets throw less damage but more accurate and quicker.
- 4 years ago
Yeah turrets are cheap kills when you run around completely unaware of your surroundings and not even running with a squad.
- BR-DuaneDibbley4 years agoSeasoned Ace@FlibberMeister
If you play it that way, you are 1 in 100 players. Everyone not playing boris can attest to that.
And as you said, those turrets are easily countered, so they don't work to 'cover an area'.
But the other 99% of Boris players execute the algorithm I described in my post above. And this had to be stopped. - DaveTheBrave_USA4 years agoSeasoned Ace@emerson1975 The only thing is you have to stay within the rather small control circle area for the turret to be most effective.
- 4 years ago
If people actually ran with a squad or a general group of people they would find turrets very easy to beat. And people crying about boris players prone next to the turret is laughable because “thats his actual job” why on earth do you think it has a green ring around the turret.
- UP_Hawxxeye4 years agoLegend@emerson1975 well this is gaming and people will cry over any death that was not part of arranged duel 😥
- ElliotLH4 years agoHero+
Arguments about using the turret aside, it wouldn't hurt for Dice to consider making changes to the requirement for T1. The same could be said for some of the other specialists as well I think, like Sundance.
- 4 years ago@ElliotLH How sundance hasn’t had a nerf is beyond me!
- ElliotLH4 years agoHero+@emerson1975 The wingsuit is a bit much. Feels good when you kill one mid-flight though.
- 4 years ago
What I find most annoying it’s that boris and Irish have abilities that can easily countered by a simple gun and once you have destroyed their abilities they then turn into a bog standard soldier! thus are by far the weakest character until their abilities have regenerated.
All other characters keep their abilities until they die! So how is boris overpowered?
The reason why sundance hasn’t been nerfed is because dice know full well the majority play as sundance so a nerf could possibly lower the player count! - FlibberMeister4 years agoSeasoned Ace
I think the wingsuit pushes the realism a bit too far out of the envelope for suspending disbelief. And it ruins it a bit for me when the winged squirrel flies from a one story building several hundred meters.
that said, opening a parachute in the same scenario is also kinda rediculous. But Not as bad as the wingsuit.
Id be happy if the wingsuit had a min height requirement. I.e anything BASE jump height. Towers etc.
and opening the wingsuit any lower would cause the player to just face plant lol.
all joking aside, the wing suit is just wtf.
- 4 years ago
@ElliotLH wrote:Arguments about using the turret aside, it wouldn't hurt for Dice to consider making changes to the requirement for T1. The same could be said for some of the other specialists as well I think, like Sundance.
That would be ideal TBH. Some specialists could really benefit from that. And also make T1 is rather not tied to nerfs that much.
- 4 years ago
Nerf a bloke with a turret whilst you have a flying superman with 3 types of grenades to use lol makes sense in bizzaro world!
- BR-DuaneDibbley4 years agoSeasoned Ace
@emerson1975
Well than we can agree that it would be best to remove both (together with the other 8) and bring back the classes that make Battlefield Battlefield!
Well, the feedback loop for the Specialists should start any minute now I guess, so we can all tell them just that. 😉 - 4 years ago
Yep I agree but it’s not gonna happen so I can only comment on what we have now.
All they have done is made boris a complete non entity now because the sentry is all he had and it’s been nerfed into oblivion and this barely makes him better than a bog standard soldier whilst sundance is some sort of superhero.
- Straatford874 years ago
DICE Team
Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1. - Anobix4 years agoSeasoned Ace
@Straatford87 wrote:Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1.Thanks for taking the time to reply. I think most of us fully understand that T1 and such requirements are supposed to take a bit to unlock for any specialist. It can just be far more difficult with some than others, and when the only method for someone to gain mastery with a specialist is made even more complicated/slower, it can be frustrating!
- 4 years ago
@Straatford87 wrote:Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1.The sentry has been broken from day one because for many of us, it almost always exploded immediately after placing it down. This made getting damage with it nearly impossible. After months of complaining and you guys denying that their was even a problem with the turret, you finally admitted you were looking into it exploding. But in the very same update, you nerfed the absolute hell out of it and even though it doesn't explode now, getting damage points feels once again impossible. SIXTY THOUSAND? Maybe 20,000 MAX. The tiers for the turret are by far the hardest achieve of any specialist. I've been playing since the game has been out, roughly 250 hours into the game and I don't have even 16k damage achieved. If you guys just actually played the game you're supposed to be fixing, you'd understand many of our frustrations as a community.
- 4 years ago
@Straatford87 wrote:Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1.How about you review the PROGRESSION SYSTEM FOR AOW SOLO/CO-OP? ITS BEEN 7 MONTHS. WE CAN'T PLAY THE GAME THE WAY IT IS WITH THIS HORRIBLE CAP. GET RID OF THIS FREAKING 'TEMPORARY MEASURE' ALREADY
- 4 years ago@dc12O3 People cried about the turret am afraid and dice literally capitulated to them!
Now the kd heroes can run around without a care in the world and not even bother with any teamwork!
Boris is about as useful as a glass hammer now. - ATFGunr4 years agoLegend@emerson1975 As the turret is tied to damage, not deaths, yet the turret won’t lock on and fires at all before being destroyed makes the completion of Boris impossible. There is zero reason to play as Boris.
- UP_Hawxxeye4 years agoLegend
@Straatford87 wrote:Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1.That is great news.
It would help a lot if the T1 requirements of other assets that are way harder to be reached than on Launch could also be reviewed.
Like for example the Bolte which has both weaker weapons and fewer chances to be available or even desirable to use over tanks now. I am sure that the statistics will show that almost nobody uses it now.
- BR-DuaneDibbley4 years agoSeasoned Ace
@dc12O3 wrote:
@Straatford87 wrote:Hi all,
We're reviewing if the T1 requirements for Boris need adjusting. We'll continue monitoring your feedback on the changes to the SG-36 Sentry Gun that went live in Update 0.4.1.The sentry has been broken from day one because for many of us, it almost always exploded immediately after placing it down. This made getting damage with it nearly impossible. After months of complaining and you guys denying that their was even a problem with the turret, you finally admitted you were looking into it exploding. But in the very same update, you nerfed the absolute hell out of it and even though it doesn't explode now, getting damage points feels once again impossible. SIXTY THOUSAND? Maybe 20,000 MAX. The tiers for the turret are by far the hardest achieve of any specialist. I've been playing since the game has been out, roughly 250 hours into the game and I don't have even 16k damage achieved. If you guys just actually played the game you're supposed to be fixing, you'd understand many of our frustrations as a community.
Do not worry. With S1 there will be most likely XP booster packs available and with just another 50 USD/EUR/whatever you can speed up the process and get the T1 thingy much faster.
And I bet they will even communicate the introduction of XP boosters as something GOOD and something the 'community' asked for.
- UP_Hawxxeye4 years agoLegend@DuaneDibbley The cynical part of myself does expect T1 shortcuts at some point. It is the only way I can explain why they did the solo restrictions
I hope I am mistaken - 4 years ago@ATFGunr Nobody is playing as boris anymore due to the complete lack of turrets i now see in the game.
He’s literally now just a bot. - ATFGunr4 years agoLegend@emerson1975 Not even, a bot we’d see in game. Guess I’ll be stalled out just short of T2 until they buff it again
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