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The range nerf on the turret is laughable. Renders it fricking useless.
This game is getting to the point where there is zero risk . And it feels to me like It’s all geared around players that want high k/d and zero threat, just player on player engagement where the youngest most agile players win.
The turret wasn’t an issue to deal with before. Now I put a turret down and it’s gone in three shots. Zero effort, no threat at all.
seriously, what’s the point in this game anymore if you can burp in any direction and stuff explodes.
they didn’t even nerf the see through walls feature. Which whilst handy, isn’t really needed.
Honestly, I seriously question the decision making process.
Just as squad controls in already along with persistent teams and continuous map rotations.
honestly I give up.
Glad I got his T1 during the whole zombie fiasco
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