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Were you playing with a controller on PC or were you on a console?
- ATFGunr2 years agoLegend@RaginSam It’s more interesting to me then that a PC can still have all the other graphical controls and the advantages of a controller. Seems like a big advantage?
- RaginSam2 years agoSeasoned Ace
@ATFGunr wrote:
@RaginSamIt’s more interesting to me then that a PC can still have all the other graphical controls and the advantages of a controller. Seems like a big advantage?Playing on 120hz monitor or higher is definitely a must for me at this point. I think that's even more important when using MnK. When using a Controller, you tend to aim a lot differently, less twitchy, so higher FPS isn't everything.
I only have my PC though, so I don't have a way to really compare Console unfortunately.
- 2 years ago
Now the true test would be for you to test this on console and determine if things are the same.
Not to argue, but, many console players have posted how little the snap, aim assist, etc actually affect their game. At best it is hit or miss that it works at all and can even be a hindrance in some cases.
Kudos for hooking up the controller to your pc, but it is only a partial experiment.
- RaginSam2 years agoSeasoned Ace
@xVulture wrote:Now the true test would be for you to test this on console and determine if things are the same.
Not to argue, but, many console players have posted how little the snap, aim assist, etc actually affect their game. At best it is hit or miss that it works at all and can even be a hindrance in some cases.
Kudos for hooking up the controller to your pc, but it is only a partial experiment.
I would say that the Snap felt a little inconsistent at certain distances, but I'm also no pro with a controller. For aim assist to kick in, the game is looking for some sort of stick input. The Snap and Rotational assist are extremely strong when strafing a little bit while slightly adjusting the aim. So if a player isn't giving those extra inputs, the aim assist isn't going to feel nearly as strong. Most games work like this now days.
I don't think there's ANY difference with how assist works on Console compared to PC. If anything, typically assist is stronger on Console then PC. Like Apex for example had 0.4 assist on PC, while Console got 0.6. They changed that a while back now, but that's one example I know off hand.
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