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Anobix
2 years agoSeasoned Ace
@TheseusJason I would and wouldn't be surprised if the implementation is different between PC and Console. At least on PC we have the ability to run at different settings as well as higher refresh rates and such as well which I could imagine can make things different.
2 years ago
@Anobix wrote:
@TheseusJasonI would and wouldn't be surprised if the implementation is different between PC and Console.
I hear Apex Legends has their aim assist tuned differently between PC and console, but from my experiences Battlefield keeps the aim assist tuning the same. I'm basing that off of the following:
On BF1 I mostly played on PS4, but also had it on PC. I couldn't tell any different when playing with controller on PC.
On BF2042 I mostly play on PS5, but also have it on PC. I haven't done any 'live' gameplay with controller on PC, but from experiments in Portal everything I've seen suggests it's tuned the same. The 0.75x FSM/Recoil modifier is the same. Aim assist range (100m) is the same. Slowdown, snap and auto rotation all feel similar as well.
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