4 years ago
So many bots...
I find no satisfaction playing against bots. Just trying to find a game is difficult enough. When I do, it's half full of bots. 128 player game in Breakthrough and there are a couple of dozen play...
I'm in a game, some problem finding one, IF being in Australia is the problem, then I don't know why that would be. Particularly when I have NO trouble getting in game in BF4, BF1 or BF V. I have a fast connection.
The major problem is the lack of players in 2042, with lobbies full of bots to compensate. I'm in a game now, but frankly it's not fun playing against a team that is 80% bots...
@FlatChat wrote:I'm in a game, some problem finding one, IF being in Australia is the problem, then I don't know why that would be. Particularly when I have NO trouble getting in game in BF4, BF1 or BF V. I have a fast connection.
The major problem is the lack of players in 2042, with lobbies full of bots to compensate. I'm in a game now, but frankly it's not fun playing against a team that is 80% bots...
Hi @FlatChat ,
@filthy_vegans is absolutely right in his observations with regards to your trouble, unfortunately.
That you write that you "have a fast connection" is a frequent misconception many players have on how they connect to a global multiplayer game online. Your speed on your internet line is typically not the real problem at all, as games like Battlefield typically do not need line speeds higher than around 2-3 Megabit/s downstream to you and like just 700-800 kilobit/s upstream from you to server. Most connected with a fixed line to the Internet can fulfill those requirements.
Where your problem is is actually in the latency. And that is among the top most important aspects in any multiplayer FPS game! Next to this, we also can look at your jitter of the connection, which is an expression of the variance of your latency over time, as that is also a real 'killer' for the game server.
The latency is what makes you potentially completely blocked from accessing a given server, as aka PC players of previous Battlefield games typically would dictate a latency of max 100milli seconds as max limit for access to their hosted servers. Now EA have not been transparent on their servers, network infrastructure or internal cutoff points to merge players together, but there are bound to be some, as technically the servers simply drop a gievn client (a player) if the latency goes above certain timeout limits for response times. Aka it doesn't matter "how fast" your line speed is (aka 100 MB/s) if your time to send that to the server is above 800 milli seconds, due to the travel distance for the signal to go from your location to the server location.
Best case possible of your Australian latency to various cities going through optic fibre all the way can be found here:
https://wondernetwork.com/pings/Sydney
So now try and look at your potential latencies to BF servers hosted in aka: Japan, Singapore, Europe, USA...
And due to the practical layout of the Internet and all the nodes that you typically will need to go through to reach a European based BF server, your latency from ANZ to our servers in aka Rotterdam are typically around 600-800 milli seconds.
@frekwalda1 That is interesting and also seems to support the idea about certain regions (e.g USA) having a higher 2042 player base than others when compared to e.g. BFV.
Maybe those regions haven't been as willing to jump into 2042...
#1. How do you know which players are bots?
#2. Cross play is enabled and 90% of the console players play worse than who I think are bots
In the BF1 and BFV server browsers I can find plenty of games I can join straight away in my regions ( Oceania, Asia and Antartica) given seat availability. The ping for me is usually around 50 with no discernible latency.
There are usually about a dozen or more in Australia, and plenty (dozens) in Indonesia and Japan (the latter having higher latency for me, though Indonesia is pretty good ping wise).
As I said, the issue is with 2042. Potentially the availability of players in general, and their availability in my regions for low latency games.
Perhaps the uptake/player base of 2042 in my regions isn't what it was with the other BF releases - I suspect that is the case. That and larger populations and 2042 player base in countries like the US would seem to support that. Some comparative statistics (BF V to BF 2042 by region) would be interesting.
But that's not the subject of this thread. It's about games being full of bots, though the issues may indeed be connected.