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Wth gotta check my settings never heard that sound once in this game…..
Sound for beacon is still something I think is better for the game, the way Battlefield has become way more fast paced I find it weird that having to look for a beacon can be so tedious also the new design is a lot lower profile (don't like the new design) so much much easier to hide combined with how many people are recon with the specialists. A short range sound won't affect too much just makes it so placing a beacon in high traffic area or a path many enemies walk isn't smart and requires better hidding. Just don't understand why it was changed with 2042 really.
I think the intention with spawn beacons being inaudible with only visual cues is that player characters are much more audible in this game. There's usually noticeable audio of them racking their slide or their gear jostling around when they spawn, and as soon as they move you can hear that too. Someone sprinting towards you from around a corner or off screen sounds about as loud as a herd of camels, if you're sitting still you might as well be using ESP with how easy it is to track people.
Honestly if you are generally having issues finding this stuff, I'd suggest taking a look at your audio setup and seeing if you can improve it, and figuring out how to differentiate sounds coming from different places. On maps like Redacted in particular audio and listening to things is more important than being able to see stuff.
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