Forum Discussion
@BlackSize23-ITA
I choose option 4: keep complaining till they give us back the old class system!
or make the specialist system better so its clear for everybody in the team/squad who is carrying what and display everybodies level so you can easily adapt your loadout accordingly or change team/squad if the rest is not compatible with your playstyle.
Good for you that you still want to make yourself heard in the hope that they will do something about it ...
Frankly, apart from adding a few more later, I have big doubts that they will make any major changes.
- cornybbq24 years agoSeasoned Ace
@BlackSize23-ITAIt can’t be that hard to come up with a system that pleases everybody…
Divide the specialists ( maybe even let us customize our very own specialist) into classes, add a scoreboard, next to your name you’ll get your level number and some icons that represent what you are carrying in your loadout.
+ add voice chat, fix hit registration, make some better maps and EVERYBODY is happy and teamplay will get a boost.
I could draw it all out for you in a day EA/DICE!- 4 years ago@cornybbq2
I would also add to fix the revive properly ...
In 20 hours of testing this weekend it is absurd the number of times I have not been able to revive ...
I really am just happy that I have never bought a game on day one again in my life (thanks again Rome 2 total war) ...
But MY GOD I really, even wanting to buy it, I really can't find a suitable price for this game (too many things that are wrong or that I don't like). - Trokey664 years agoSeasoned Ace
A day you say?
And how long to code those changes?
How long to re code those elements of the game that are based 'depend' on the current set up?
What impact would this have on the project plan and what changes would have to made to accommodate it?
What would the cost be?
I strongly suspect that changing an integral part of the game quite significantly would take a lot longer than a day and cost an absolute fortune!
- 4 years ago@Trokey66 To be fair you can already kinda faction split and kit limit them in portal, so not too far a stretch to make an old class system!
Been playing around te idea myself