Forum Discussion
We all played on servers with loads of snipers doing absolutely nada for the team and it will still be so in BF2042, here you can grab a sniperrifle, an ammocrate and do even more nada for the team.
"ny real BF players knows what i say is true .. and anyones pretending otherwise is a ideologue nothing more "
- what about .. no ? the real BF players already left this pile of .. Montana shoeshine .. for lack of better words not censored.
"WITH THE OLD CLASSES SYTEM AND IF YOU DENY THIS YOU ARE LYING ... THERE WAS ALWAYS CLASSES IMBALANCE AND POOR TEAMWORK "
no. Depends solely on the guys and girls on your team, not the classes again.
I think you should aspire for moderator at EA, you sound like one.
I have this written so many times in this forum now and still this is my opinion, the player is responsible for teamplay not the class or specialist, If the player is not willing to participate in teamplay it doesn’t matter what game he is playing.
The difference for me between the classes und specialist is that classes lock items to them and specialist have their active\passive and give you the freedom of choice.
Also, I have written this here somewhere in the forum, it is in the mindset of some player that they can't drop old habits and some players are not willing to learn and adapt new things.
See you on the Battlefield
- 4 years ago
@CountSeroThis may be true for some however I think most would rather see that evolution happen with classes. Thats part of what set battlefield apart from other shooters of its kind. I can play a dozen AAA shooters with some flavor of create a class with a totally open loadout setup. BF was different and that was a big part of the games appeal. 2042 is still fun to play and I have no qualms with people who love it.. I do disagree in calling it an "evolution" of BF classes cause it isn't as its not classes lol. It is create-a-class pure and simple which undoes one of the foundational reasons for BF being different from other shooters as well as being one of its biggest selling points. 2042 is more generic as a result of shedding part if its identity which doesn't mean it can't be fun but does take away from the experience. For 2042 ads have been all about the mantra "ONLY IN BATTLEFIED" they have really missed the mark of what that means... "only in battlefield" shouldn't have just been about moments of gameplay but a design philosophy for preserving and evolving the reasons the bf series has a massive fan base.