Forum Discussion
X-Sunslayer-X
4 years agoSeasoned Ace
@Stew360 i mean maybe its just me but i struggle to see the benefit of a player using Falk/Angel with a long range rifle. but you know who benefits? the player who can now heal himslef and then most likely have ammo as well.... this benefits literally no one and is part of the reason traditional class-systems worked in that regard better. a recon player would eventually run out of ammo and needed to move up or redeploy...
i am well aware no matter the arguments i bring to the table will ever reach you but you constantly compare 2042 to entirely different franchises which makes to me at least no sense.
and how do you justify "The plain reality is there is NO benefits to the old classes system .. Zero benefits .. forcing players into X and Y weapons or gadjet link togueter make no real sens and does not had any benefits to the gameplay or teamplay". how is the medic sniper prone god knows where an improvement? or the Sundance flying solo somewhere to the team? they just fly around with LMGs, spray down the unfortunate player closest, die eventually and then repeat never to contribute much to the rest of the team let alone squad...
i am not asking for all the restrictions but a few should be made
for example lock away certain weapons from certain operators to better highlight their roles for the team/squad but i can already hear your blood-pressure rising at that idea
i am well aware no matter the arguments i bring to the table will ever reach you but you constantly compare 2042 to entirely different franchises which makes to me at least no sense.
and how do you justify "The plain reality is there is NO benefits to the old classes system .. Zero benefits .. forcing players into X and Y weapons or gadjet link togueter make no real sens and does not had any benefits to the gameplay or teamplay". how is the medic sniper prone god knows where an improvement? or the Sundance flying solo somewhere to the team? they just fly around with LMGs, spray down the unfortunate player closest, die eventually and then repeat never to contribute much to the rest of the team let alone squad...
i am not asking for all the restrictions but a few should be made
for example lock away certain weapons from certain operators to better highlight their roles for the team/squad but i can already hear your blood-pressure rising at that idea
4 years ago
@X-Sunslayer-XIts benefiting their squads base on wichever mission they set themselves into achieving . There is part of maps that favor snipe or scouts and a squad dosnt need to have 4 recons abilitys even if they all need snipe like weapons to moove foward .. one can play casper 1 angel 1 falk 1 Rao or whoever they need .. They are not forced into classes duplicate and squads are the ones creating they own team composition without being forced into gadjets or weapons they dont need
All your arguments are not base on improoving teamplay or squad play your arguments are always based on limiting the solo players you dislike even if its at the price of hurting teamplay
About Battlefield 2042 General Discussion
Discuss the latest news and game information around Battlefield 2042 in the community forums.16,002 PostsLatest Activity: 5 hours ago
Recent Discussions
- 5 hours ago