Forum Discussion
- 3 years ago
@W4RD0G71 the nerf to the stealth helicopters is a direct result of the overpowered toolkit it has. It has a very strong offensive, very strong defense with flares and stealth.
If you could take two rockets, what would be the benefit of using the attack helicopter without stealth?
I have to admit, maybe some nerfs were too much, I haven't died much from it in the last weeks / month, but I would not touch the fact, that the stealth helicopter dies to one missile of Lis.
- 3 years ago@Captain_Tachi I'm not disputing the fact that it was way overpowered, but I think it could be more balanced than the current nerf. What I suggested was somewhere in between, 1 rocket doing 75% or even 85% damage, giving the pilot an opportunity to stealth up to avoid more rockets. Lets face it, you're still going to be visible to the enemy chopper / plane / mobile AA, who will attempt to use their HMG's against you stealth or not.
One shot kill just seems to be too much. I liked the idea from @S3SSioN_SoL came up with; if you're in stealth and get hit by a rocket, it's goodnight, otherwise it's 2 rockets; even a half way measure of one rocket and some HMG fire. You're going to be a smoking fireball, so still very much going to be a target.
I have to agree, it was not the vehicle for Breakthrough, and I play a lot of Breakthrough.
In Conquest, I can still get a reasonable amount of flight time, provided I unstealth to attack, and stealth up again afterwards. But I find even the HE bombs arent as powerful - dropping them on a squad used to wipe the squad; now you're lucky to kill 1 or 2.
I find I just play aerial less and less. Through all the Battlefield games I loved flying, and the dogfights, but now there's more danger from the ground than other aerial vehicles, between the Wildcat, Infantry AA, the AA add-ons to other vehicles. Even the standard anti-tank round with a soflam. And then adding Lis to the mix. It just saps all the fun out of it. For me anyway.
- ATFGunr3 years agoLegend
I’ll assume you don’t know me or have read other posts I’ve made. I’m pro-vehicle, combined arms is what makes BF great. So you can take your assumptions and put them in stealth choppie right? Ok, now that’s done, maybe we can have a conversation? Even you admit the stealth has been overpowered. I’m sure we can agree so is the Hind, and less so the Condor. The rest of the vehicles are anemic and have been needed to death. If 1 player is happy flying and 64 on the other team are sad, that’s a game breaking issue. We’re not here to be fodder for a hot stick pilot. If you only love flying, maybe Air Combat or a flying game are better choices? Combined arms must have balance, and to date we’ve had none. I’ve made numerous suggestions in many posts about balance, hell just make it so it could be locked on by a soflam (laser guided, stealth makes no diff) to other choices. I’m not going to lose sleep if for a few weeks it’s crappy, as it’s been amazing for months and I could use a break. I like flying, Hind is at T2, stealth is close to T2. I also like LMGs and running and gunning. I tend to try and see it from both sides. My hard comment to the OP was as much as you were complaining about an OP piece of kit and that I can’t feel bad for you. A reasoned post would get an equally reasoned response. I’m answering on my phone so I’ll check content later. Good chatting with ya.
@W4RD0G71 wrote:
@ATFGunrSure we'll take all the vehicles out of it, and make it more like CoD. In fact why don't we go the whole hog and take guns out of it, in case someone doesn't like getting killed. BF Sims, I can imagine it now...- UP_Hawxxeye3 years agoLegend
It is called the STEALTH helicopter. It is meant to be played as an assassin!
What we had until the nerf happened was an "In you Your FaCe! Can't lock on me lalalalallalala!!!" helicopter
Now people finally have to think between picking the stealth heli and the attack heli
- 3 years ago
@W4RD0G71 I don't agree with you. Two rockets are too much, as it already has a string defense. I know, it is frustrating to get shot down by Lis, but you have good chances to evade the rockets as the helicopter has a high agility and Lis rocket has been nerfed in this regard (and that is ok).
The helicopter needs a disadvantage with these traits, otherwise, there why would anybody take other attack helicopters?
Buff the offense, but not the defense. You need a counter and Lis rocket used to be it I think.
If you need it, Infantry has no chance to counter you, as you can just go in stealth and bomb them all away at higher range. There has to be a danger to the pilot to die, the infantry has this fear too, when they see the helicopter.
- 3 years ago
@ATFGunrYou're quite right, I don't know you, nor have I taken the time to read your other posts. I'm sorry if I was sarcastic, but I read your reply amidst someone suggesting it's all my fault, and another suggesting it was a skill problem.
I agree the Stealth was way OP; so is the Hind, and in some respects so is the Condor. I would, personally like to see more than one main battle tank in a map - I know we can have the EMKV-TOR, as well as the M1A5 / T28, but personally I'd like to have choice of second tank, as I'd still pick the M1A5 or T28 over the EMKV.
I enjoy flying, but don't always get the opportunity, so am happily seated in whatever vehicle is available. I tend not to run and jump around in firefights, simply because when I do, I'm always the first casualty. Like I said in another reply, I'm not 19 nor are my reflexes; I was playing multiplayer PC games for about 5 years when the franchise started in 2002, and I've been a fan ever since. Let's just say I earn my name well, and get called Grandad by some.
I tend to play support roles better, and let the younger guns bounce around all over the place 🙂 I can hold my own against some pilots, but there's clearly talent out there that I just cant shake off my tail. It's an age thing, but I still enjoy it.
I totally agree, there has to be balance, and the game at the minute doesn't seem to have it. When you consider that on some maps in BF5, there were 4 aircraft-carrier aeroplane spawns, 4 LVC spawns, not to mention a couple of tanks, 2042 seems, as you said, anemic for heavier vehicles. I'd also like to see a return to other weapons left out of BF for a while, such as BF3's M224 mortar. Indirect fire is something that tanks now have, but infantry doesn't; in my opinion it should be the other way round. There's something satisfying about a squad working together with a recon spotting, and a mortar providing support to the assault classes.
So please don't think that I'm just some hardcore pilot who wants to change BF into IL2 Sturmovik. I just wanted to suggest maybe the nerf went a little too far, and perhaps they could consider edging it back a bit.
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