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I’ll assume you don’t know me or have read other posts I’ve made. I’m pro-vehicle, combined arms is what makes BF great. So you can take your assumptions and put them in stealth choppie right? Ok, now that’s done, maybe we can have a conversation? Even you admit the stealth has been overpowered. I’m sure we can agree so is the Hind, and less so the Condor. The rest of the vehicles are anemic and have been needed to death. If 1 player is happy flying and 64 on the other team are sad, that’s a game breaking issue. We’re not here to be fodder for a hot stick pilot. If you only love flying, maybe Air Combat or a flying game are better choices? Combined arms must have balance, and to date we’ve had none. I’ve made numerous suggestions in many posts about balance, hell just make it so it could be locked on by a soflam (laser guided, stealth makes no diff) to other choices. I’m not going to lose sleep if for a few weeks it’s crappy, as it’s been amazing for months and I could use a break. I like flying, Hind is at T2, stealth is close to T2. I also like LMGs and running and gunning. I tend to try and see it from both sides. My hard comment to the OP was as much as you were complaining about an OP piece of kit and that I can’t feel bad for you. A reasoned post would get an equally reasoned response. I’m answering on my phone so I’ll check content later. Good chatting with ya.
@W4RD0G71 wrote:
@ATFGunrSure we'll take all the vehicles out of it, and make it more like CoD. In fact why don't we go the whole hog and take guns out of it, in case someone doesn't like getting killed. BF Sims, I can imagine it now...
It is called the STEALTH helicopter. It is meant to be played as an assassin!
What we had until the nerf happened was an "In you Your FaCe! Can't lock on me lalalalallalala!!!" helicopter
Now people finally have to think between picking the stealth heli and the attack heli
- 3 years ago
@W4RD0G71 I don't agree with you. Two rockets are too much, as it already has a string defense. I know, it is frustrating to get shot down by Lis, but you have good chances to evade the rockets as the helicopter has a high agility and Lis rocket has been nerfed in this regard (and that is ok).
The helicopter needs a disadvantage with these traits, otherwise, there why would anybody take other attack helicopters?
Buff the offense, but not the defense. You need a counter and Lis rocket used to be it I think.
If you need it, Infantry has no chance to counter you, as you can just go in stealth and bomb them all away at higher range. There has to be a danger to the pilot to die, the infantry has this fear too, when they see the helicopter.
- 3 years ago
I find it depends quite a lot on the map. Certain maps have a lot of cover to hide the heli behind, have seeking rockets fly into and block the extent of sky to the horizon that AA can shoot.
On most maps the stealth heli has good survivability despite the low hit points, but on other maps it will be torn to shreds if its not being used by a good pilot.
Renewal stands out as a map with little cover for helicopters (although they can get behind the large wall).
There isn't much that can be done in this instance.
I mainly go stealth heli if a helicopter is available, and that's just down to how easy it is to quickly get kills before you do get shot down.
- 3 years ago@Ga-Knomboe_Boy Agreed, I use that tactic where I can, but as you point out, where do you hide in Renewal, unless you're close to the wall. Flying below radar level also helps, but there doesn't seem to be a guide to the pilot where that is, just to the person trying to lock on AA
- 3 years ago@Captain_Tachi If you read my response to someone else, I suggested something between 1 and 2 rockets. 1 rocket say doing 75% or 85% damage, unless you are stealthed at the time, when a one rocket kill seems fair.
- 3 years ago
@W4RD0G71 Would be still a no, because the stealth option would be still viable, after get hit. So the meta would be, to fly without stealth all the time, until hit by a rocket, then just go in stealth and run away. So, the result would be the same, you withstand two hits with a rocket.
So it is just a way for me, to bypass the fact, that the stealth helicopter has to be more fragile, than the attack helicopter.
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