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@Captain_TachiI agree. I think the stealth are in a good spot now.
The insane amount of AA options against helicopters is the issue. TOR, Liz, FXM-33, turret, miniguns, Condor/hind, Brawler, even the LATV and Boltes with their 30mm turrets, and, finally, wildcats CAMPING IN THEIR SPAWN and jets. They both shred the stealth/nightbird/attack helicopters.
Meanwhile vs jets... Nothing. Only other jets, inexperienced pilots, or if the pilot makes a mistake.
Yes, you will launch this invisible helicopter to the moon. He was originally a stumbling block in the balance, he's just superfluous. I can say one thing, in capable hands it is quite lethal. In an arsenal with a large-caliber gun and AGM, they can well disassemble equipment and give a worthy rebuff to infantry. Against aviation, such a kit is inferior if you do not have a shooter. And shooters rarely sit down because of his stupid cannon. So the choice of each is his own for what purpose he enters the battle. There is no repair system, but there is stealth. Without repair systems, take an engineer and fix it. I don't see a problem with it being nerfed.
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