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W4RD0G71's avatar
3 years ago

stealth chopper has been nerfed too much

When the steath chopper appeared, I loved it.  The ability to go stealth and drop HE bombs was probably the way I got most of my kills.  Without stealth enabled, the ability to have anti air / anti ground missiles, and a heavy cannon was awesome.  In fairness, though, I can understand a lot of people's frustration, because it was really overpowered.  I could have flown it for ages, unless I got hacked and / or had a fighter jet and maybe a chopper attacking you at the same time.

So it was nerfed, but boy is it no longer fun to fly.  It would be better to take it out completely.  Damage from air vehicle machine guns is too heavy, and there's too much damage from missiles, with just one missile able to take you down.  If you're going to keep it in game, I think it needs another tweak. 

Reduce air vehicle machine gun damage, at least giving you some chance to out-manoeuvre your attacker, and perhaps reduce AA missile damage to the same as it is on the other helis.  I would like to see repair and flare ability enabled the same as it was before being nerfed, but perhaps reduce the repair rate from it was the last time.  And maybe, give the pilot's cannon to the passenger, and get rid of the pea-shooter they have, because it's worse than useless - passengers in my vehicle tend to use it as a taxi, the gun is so bad.

Just my thoughts on something that was good but overpowered, but is now no more than a flying coffin.

43 Replies

  • AlkaniusRUS's avatar
    AlkaniusRUS
    2 years ago

    I think stealth helicopters are an epic unit. It is taken by enthusiasts who want a non-standard fight. Also in this role is the TOR tank, which has a similar epic purpose. It is not correct to align its balance in relation to a multifunctional combat unit.

  • MADMAC50K's avatar
    MADMAC50K
    Seasoned Ace
    2 years ago

    It probably feels weak because the other helos are so OP.  Interesting that the jets can radar lock even when in stealth, but ground forces can't.  That can't be right - should be the same for both, so jets should not be able to lock either.

  • ATFGunr's avatar
    ATFGunr
    Legend
    2 years ago
    @MADMAC50K Consider that the manpads are IR based and the radar missile of a jet is different. Really the stealth heli still has a heat signature even if it is reduced, and it still has a radar signature but its also reduced, so both missiles should work but make it a more limited range.

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