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Game: Breakthrough SOLO COOP, Kaleidoscope (This info has nothing to do with the Hit Reg)
Weapons Tested: PBX-45, MP28, LCMG
Ping: 150-255ms (done on a phone hotspot, yes i was rubber banding and jumping about but its for testing purposes)
Notes:
1. Hitreg.. Worked extremely well on most occasions.. Sometimes id get random moments where i just got out of a reload and start firing rounds rapidly. Every single round prior to letting go of the trigger does not register. However allowing the gun to "breathe" makes it have the ability to obtain hitreg again. I was basically playing around with this with a mass of bots clumped together, understanding a bit how it worked.
2. Hit Reg appears to be apart of the Users In-Hardware input.. Or its done with extremely little data being sent. (?)
3. (QUESTION) Is the Client sending everything right? Or is the Client getting sent everything wrong? Like Blooming rounds hit the arm of a soldier, it splashes and hits multiple times on the user's screen.. but the Server doesn't see anything?
4. Grenades surprisingly are affected too with hitreg against soldiers.
5. Bots also have this error too surprisingly. I've seen a few times where bullets hit me, but do no damage.
6. Rounds are "Magnetic". I was shooting at the legs of a few AI Soldiers, and i was getting Headshot markers.. Or 1-2 Hit Kills. This was done with the PBX-45, LCMG, and MP28 and they received similar results, allowing me to get really rapid kills... However this just might be related to my ping,
7. Vehicles.. For what I've seen before this testing session, are NOT affected by this bug when it comes to On-Board Vehicle Weapons against Vehicles(MPAT-S,.50 HMG, 30mm Autocannon, etc) or Man-Portable Anti-Vehicle Weapons(C5, M4-Recoil, Fragmentation Grenades). Armor Piercing Ammo has not been tested for I am not a high enough level to play with it.
8. (QUESTION) DICE, if you do ever read this, could you explain (in dum-dum words, or summarize) how your Hit Registration works in BF2042 Compared to previous Titles?
9. On Orbital, Objectives C1-C2 is a bit lower than the outer water, and I think some invisible water source that was left in, and it leaves splashes everywhere when shooting at others. These splashes tend to completely void rounds being fired. (However, I only experienced this on Open Beta.)
This concludes what i know about the bug so far, Comment anything you think could be added toward the research of this issue, other than that, thank you for reading.
P.S. I love playing the game so far. I hope they keep the updates coming, It has great potential.
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