Forum Discussion
95 Replies
Who do we need to see this because the hit reg and bloom is still off. This has been happening frequently and I recorded this in a game yesterday after after we have had update 2. The spread (bloom) is still not tight enough and the hit reg is not just an issue when lots of players are around because as you can see this was a 1v1 gun fight. Also there is no aim assist on Xbox series x. Here’s the link to the Clip 👇🏻👇🏻👇🏻
- killCAMPERS4 years agoRising Ace@claudiu111 Excuse me? I referred to his video because he had visual proof of the issue. This is what intelligent people do to convey a problem with a product. They show visual proof. It has nothing to do with "ideas". The video was proof of the problem. Follow the thread.
- claudiu1114 years agoSeasoned Scout@killCAMPERS stopped reding at jackfrags. Can't you form an idea by yourself?
- mihasha894 years agoSeasoned Hotshot@AddyRazz I’m really hope that they will fix it 🙏🙏🙏
dev was in discord earlier and said they are working on this.
- killCAMPERS4 years agoRising Ace@FatherDed There were other moments in the video where he was shooting bots that weren't standing still and they didn't die or show hit markers. So, it's definitely a bug, but it's not limited to stationery players.
- killCAMPERS4 years agoRising Ace@lzilchetl I have the same exact experience with vehicles. I get no hit markers at all. I know my AR may not be doing a lot of damage, but, I should at least get a hit marker showing me that my shots are being detected and registered.
- CPU_UK4 years agoSeasoned Ace
Ran into this issue yesterday, fighting on Manifest, in those building up where the big golfball tower lives (on the hill)- the building was full of enemy, my pp-29 should have slaughtered, but I didn't injure anyone even though I emptied 2 full clips into that room. Bizzare! Definately a problem linked with too many people in a confined space.
I watched part of that video. The example I saw that he demonstrated showed him apparently shooting directly at an enemy AI with no hit registration showing. However, the enemy was completely stationary/static for the whole time (other AI players were running round him). To my mind, that's not hit registration, that's the bug where a players avatar still remains visible in game after they're killed, completely frozen. A bug obviously but doesn't look to me like hit registration.
same * over and over again. what a disgrace