Forum Discussion
@CloudMcRip wrote:
So please read carefully and don't play dumb.
Suggest you try and keep it positive here please. No need for insulting anyone.
All you write is that you want to press and hold the trigger and then the weapon should keep firing at optimal rate and animating. So not much to separate the skilled player to optimize the tap firing and counter the recoil versus the less skilled players who just jam the trigger... That is obviously dumbing down the skillset.
If the mechanics of what you want is not that, then please extend your explanation.
- CloudMcRip4 years agoSeasoned Ace
Well you started it with:
@CyberDyme wrote:
Let's not dum it down please.
@CyberDyme wrote:
@CloudMcRip wrote:
So please read carefully and don't play dumb.Suggest you try and keep it positive here please. No need for insulting anyone.
All you write is that you want to press and hold the trigger and then the weapon should keep firing at optimal rate and animating. So not much to separate the skilled player to optimize the tap firing and counter the recoil versus the less skilled players who just jam the trigger... That is obviously dumbing down the skillset.
If the mechanics of what you want is not that, then please extend your explanation.
I already explained it on the other posts what I want.Dumbing down the skill set? No not really, because this "tiny" option wouldn't make any difference to the skill set, you still need all the "experience" it is also the opposite effect with that option because you think you make easier kills but this would also implement that you will get killed easier which would make 1 vs 1 more difficult.
It is really that simple what I suggest here, when you set the "auto-shooting" ON then you just need to aim and hold the shooting button and you trigger automatically your pistol until your stop or your clip is empty. It shoots all 12 shots and then you have to press Reload (when there is no auto reload).
With "auto-shooting" OFF you would have to press 12 times the shooting button and then you have to press Reload.
The difference are now: The player itself if he is able to press 12 times in a row the trigger of the pistol or not.
When it would be about "speed" then both players would have the same speed, it is how I said just an option for more comfortably.
The skill what would go away would be a fast "trigger" finger. To be honest, fast trigger finger vs durability of a controller / mouse , I would take the controller / mouse so I get more of my money.
- kregora4 years agoSeasoned Ace
@CloudMcRipApparently you never had the chance to shoot a gun in real life.
If you want auto-fire, use an auto-fire weapon.
There is a reason, why the Glock 17 pistol in BF4 is so popular.
Don't change the game, when the options you are looking for, are already in the game.
For the rare don't aim don't care situations, maybe you need to press your button a couple of times.
- ninjapenquinuk4 years agoSeasoned Ace
Not a good idea because semi auto weapons tend to have a sweet spot for rate of fire and accuracy (or button spam). Spam too much and your accuracy is affected, be too slow on the button bash and you lose rate of fire. If it was made 'auto' then this would be like hitting the sweet spot every time and therefor making the weapon characteristics pointless.
- CloudMcRip4 years agoSeasoned Ace
@ninjapenquinuk wrote:Not a good idea because semi auto weapons tend to have a sweet spot for rate of fire and accuracy (or button spam). Spam too much and your accuracy is affected, be too slow on the button bash and you lose rate of fire.
That's what will happens. You will still to have switch your fire style you can't just spam.
- 4 years ago
@CloudMcRip wrote:Well you started it with:
@CyberDyme wrote:
Let's not dum it down please.
@CyberDyme wrote:
@CloudMcRip wrote:
So please read carefully and don't play dumb.Suggest you try and keep it positive here please. No need for insulting anyone.
All you write is that you want to press and hold the trigger and then the weapon should keep firing at optimal rate and animating. So not much to separate the skilled player to optimize the tap firing and counter the recoil versus the less skilled players who just jam the trigger... That is obviously dumbing down the skillset.
If the mechanics of what you want is not that, then please extend your explanation.
I already explained it on the other posts what I want.Dumbing down the skill set? No not really, because this "tiny" option wouldn't make any difference to the skill set, you still need all the "experience" it is also the opposite effect with that option because you think you make easier kills but this would also implement that you will get killed easier which would make 1 vs 1 more difficult.
It is really that simple what I suggest here, when you set the "auto-shooting" ON then you just need to aim and hold the shooting button and you trigger automatically your pistol until your stop or your clip is empty. It shoots all 12 shots and then you have to press Reload (when there is no auto reload).
With "auto-shooting" OFF you would have to press 12 times the shooting button and then you have to press Reload.
The difference are now: The player itself if he is able to press 12 times in a row the trigger of the pistol or not.
When it would be about "speed" then both players would have the same speed, it is how I said just an option for more comfortably.
The skill what would go away would be a fast "trigger" finger. To be honest, fast trigger finger vs durability of a controller / mouse , I would take the controller / mouse so I get more of my money.
I obviously referred to the game @CloudMcRip , not you.
You however made it personal...
And still I very much respectfully oppose to your suggestion here. Still see it as all weapons becomes automatic. Which is a huge differentiator in the weapon dynamics and balance between them. Aka your 44 Magnum suddenly becomes a Glock 18. Your bolt actions becomes high powered slow firing assault rifles. DMRs even better... Anything related to real life guns and related characteristics is lost.
Its not about having a fast trigger finger or comfort. Its about understanding and maximizing the potential of the weapon in your hands. Which include starting to train and maintain the optimal muscle memory for a given weapon and loadout. So just that split second of hesitation before pulling the trigger for the next shot is what makes the big difference in accuracy etc. If its just about pulling it full, then all that skill differentiator is gone from the game and its all bland Star Wars laser sabers.
Regarding your last justification on saving your controller: Holding your trigger is what drains the controller for the battery the fastest, as it takes a continued signal is sent from the controller to the console. Your rechargeable battery is what typically wears out first when a playing on consoles. The xbox controllers are better in that aspect versus the PlayStation, but same principle applies. After x amount of recharges, then its dying out. You can get a replacement battery though for either, as you also can with all the mechanical spareparts. Most players just throw it out though and buy a new one. In any case, dont see this either as a reason to remove the real fun, weapon characteristics and related player skillset from the game. Dont want to compromise on the gaming fun because of wanting to save a bit on a piece of controller hardware.
- 4 years ago
Well After the Acceptance of click-bots in BFV by Dice, i Wouldnt be surprised if they allow this aswell.
About Battlefield 2042 General Discussion
Recent Discussions
- 11 hours ago
- 15 hours ago