4 years ago
Sundance EMP Disruptions and Assists
Considering the current state of proximity sensors and their contributions toward "kill" assists. I feel it's only fair that enemy disruptions inflicted by Sundance's EMP Smart Explosives contribute to the same assists. For instance, if the enemy that is currently disrupted is killed by a teammate within a certain period of time during or shortly after their disruption, then the Sundance inflicting the disruption is awarded an assist. Considering the actual contribution to the team, I feel the assist is also much more deserved when being compared to simply chucking a proximity sensor into a fishing barrel of enemies.
I encourage some discussion around this topic if anyone reading is willing to add to the conversation.