Forum Discussion
I want to see suppression like you see in the tactical shooters; give the player the feeling of a high stress response/heightened adrenaline through the UX: Changes in visual acuity, heavy breathing that changes the weapon sway erratically (rather than bullet deviation), audio changes (maybe compressed dynamics with a different EQ curve applied to simulate hyper-vigilance), maybe triggering a chance of some panicky shouting and swearing, temporary slightly quicker sprint speed.
I also would like to see peeking walls/cover and crouch sprinting make a return; I used those constantly.
- 3 years ago
There should be suppression.
When a sniper is able to line up a perfect head shot while being fired at, that's not right. They should be suffering some kind of visual effect to highlight that they have been seen and are being fired upon - it should be harder for them to line up a shot if they are under fire themselves.
About Battlefield 2042 General Discussion
Recent Discussions
- 15 hours ago
- 16 hours ago