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@UP_HawxxeyeA good example is the dozer mastery vs angel or falck mastery.
Angel and Falck progress theyr mastery by actually doing something that contributes to the team, dozer need to shieldbash enemys which either requires you to sneak up behind enemys and leaving your squad/team or jumping of high buildings to surprise enemys and shieldbash them.
A much more fitting mastery for dozer would be that he gains mastery per fixed blocked numbers, let’s say each 30 bullets = one mastery point.
Irish should also gain masterypoints per blocked bullet from his deployable cover and not only from his sentinel, playing some kind of suicidal grenade defuser.
sundance, dozer and Irish are the most tedious one, but it feels somewhat good if you completed them becouse those defenitely don’t have everyone.
@BolvardYes, it is dumb that what Dozer and Irish are best at, does not contribute to their mastery. Their mastery seems to be made for some OP cluster map that the game does not yet have
As about Sundance, the problem with her is that 1 grenade does not count, one does not go for ground vehicles if there is a single aircraft in the map and the last one is not good for the open maps of BF2042.
I had to do some insane brute forcing to get Sundance to tier 1 to get the outfit that hides her silly smile and makes her look actually cool while she is not speaking.
But it was a really painful path
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