4 years ago
Tanks are too Weak
Please note the tank armor in Battlefield 2042 is too weak, the tank turret moves too slowly after being damaged and the tow missile is a joke. I've been playing Battlefield since 1942 and the tank ...
@Tank2042ManMaybe becouse other players didnt have the chance to get a vehicle ?
The majority is forced to play infantry, saying stuff like they squeak or complain the most is somewhat irrational.
If you make the game not fun for infantry then the majority just quits and this reason is also a part of why 2042 sucks so hard.
I do agree that infantry right now have it to easy to destroy ground vehicles becouse everyone can pick c5 and m5 with Sundance or mackay
But when S3 comes with a class system the amount of threats a tank has do deal with reduces significantly.
There are still c5 sundances or mackays but atleast you won’t get surprised by a m5 mackay ontop of some building or container anymore.
Now thats all thats left to take care of is the Lis Problem and how many can actually spawn with her.
Her Rocketlauncher is the most dangerous thing besides c5 becouse it almost completely ignores your positioning, making it a lot harder to survive in the open.
This cannot be countered except you have a dedicated repair monkey in your vehicle (like me, T1 repairtool*cought*)
In my opinion ther should be a limit of max. 3 LIS players per side so ground vehicles have a chance to stay alive longer.
@Bolvard wrote:
@UP_HawxxeyeSince when does a liz missile get destroyed by irish‘ sentinel ?
Since the introduction of the EBLC-Ram vehicle they updated the sentinel as a side effect to work better than before and stop liz missiles.
At the same time it also became able to stop m5 rockets with perfect success.