4 years ago
The Amount of Vehicles Per Map Should Depend on the Map Like Previous Titles
With the sizes of the maps in this game, there should be a different number of available vehicles like in previous titles. An example is how Golmud Railway has around 4 helis and tanks + transport vehicles and Siege of Shanghai has 3 helis. a couple of tanks and an apc.
The same should be applied to 2042. Having only 1 attack vehicle in a large server of 128 players is way too small and causes more players to sit in the menu to hopefully get that one vehicle in that category. Maps like Breakaway should have at least 2 attack vehicle and 3 tanks while maps like kaliedoscope should have 1 attack vehicle and a couple tanks.